// 0x07002000 - 0x07002100 static const Vtx dl_cruiser_metal_holes_vertex_group[] = { {{{ -4786, -975, 4124}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -4889, -975, 4124}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -4786, -1057, 4185}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 6721, -715, -565}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 6721, -797, -503}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 6823, -797, -503}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 6823, -715, -565}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 3250, -1792, 5658}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 3250, -1874, 5719}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 3353, -1874, 5719}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 3353, -1792, 5658}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -5757, -1792, 5760}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -5860, -1792, 5760}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -5757, -1874, 5822}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -5860, -1874, 5822}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -4889, -1057, 4185}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x07002100 - 0x07002168 static const Gfx dl_cruiser_metal_holes_model[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_metal_hole), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(dl_cruiser_metal_holes_vertex_group, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 7, 9, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(12, 14, 13, 0x0, 1, 15, 2, 0x0), gsSPEndDisplayList(), }; // 0x07002168 - 0x070021D8 const Gfx dl_cruiser_metal_holes[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(dl_cruiser_metal_holes_model), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };