// 0x0700C8A8 - 0x0700C92C const Collision jrb_seg7_collision_floating_box[] = { COL_INIT(), COL_VERTEX_INIT(0x8), COL_VERTEX(-101, 0, 77), COL_VERTEX(-101, 0, -76), COL_VERTEX(102, 0, -76), COL_VERTEX(102, 0, 77), COL_VERTEX(102, 154, 77), COL_VERTEX(-101, 154, 77), COL_VERTEX(102, 154, -76), COL_VERTEX(-101, 154, -76), COL_TRI_INIT(SURFACE_DEFAULT, 12), COL_TRI(0, 1, 2), COL_TRI(0, 2, 3), COL_TRI(3, 4, 5), COL_TRI(4, 6, 7), COL_TRI(4, 7, 5), COL_TRI(2, 6, 4), COL_TRI(2, 4, 3), COL_TRI(1, 6, 2), COL_TRI(1, 7, 6), COL_TRI(0, 5, 7), COL_TRI(0, 7, 1), COL_TRI(3, 5, 0), COL_TRI_STOP(), COL_END(), };