// 0x07007B70 - 0x07007B88 static const Lights1 jrb_seg7_lights_07007B70 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07007B88 - 0x07007C88 static const Vtx jrb_seg7_vertex_07007B88[] = { {{{ -255, -63, 640}, 0, { -882, 990}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -255, 64, 640}, 0, { -882, 848}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -255, 64, -639}, 0, { 3374, 848}, {0x81, 0x00, 0x00, 0xff}}}, {{{ 256, -63, 640}, 0, { 138, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 256, 64, 640}, 0, { 138, 848}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -255, 64, 640}, 0, { 990, 848}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -255, -63, 640}, 0, { 990, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 256, -63, -639}, 0, { 3374, 990}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 256, 64, 640}, 0, { -882, 848}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 256, -63, 640}, 0, { -882, 990}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 256, 64, -639}, 0, { 3374, 848}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ -255, -63, -639}, 0, { 990, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -255, 64, -639}, 0, { 990, 848}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 256, 64, -639}, 0, { 138, 848}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 256, -63, -639}, 0, { 138, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -255, -63, -639}, 0, { 3374, 990}, {0x81, 0x00, 0x00, 0xff}}}, }; // 0x07007C88 - 0x07007D08 static const Vtx jrb_seg7_vertex_07007C88[] = { {{{ 256, -63, 640}, 0, { -2328, 990}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -255, -63, 640}, 0, { -2328, -1566}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -255, -63, -639}, 0, { 4056, -1566}, {0x00, 0x81, 0x00, 0xff}}}, {{{ 256, -63, -639}, 0, { 4056, 990}, {0x00, 0x81, 0x00, 0xff}}}, {{{ 256, 64, -639}, 0, { 4056, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -255, 64, 640}, 0, { -2328, -1566}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 256, 64, 640}, 0, { -2328, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -255, 64, -639}, 0, { 4056, -1566}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x07007D08 - 0x07007D80 static const Gfx jrb_seg7_dl_07007D08[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&jrb_seg7_lights_07007B70.l, 1), gsSPLight(&jrb_seg7_lights_07007B70.a, 2), gsSPVertex(jrb_seg7_vertex_07007B88, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x07007D80 - 0x07007DC8 static const Gfx jrb_seg7_dl_07007D80[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_0900A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(jrb_seg7_vertex_07007C88, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x07007DC8 - 0x07007EA0 const Gfx jrb_seg7_dl_07007DC8[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(5, 80, 75, 255), gsSPFogPosition(900, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_07007D08), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(jrb_seg7_dl_07007D80), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };