// 0x07000000 - 0x07001000 ALIGNED8 static const u8 hmc_seg7_texture_07000000[] = { #include "levels/hmc/0.rgba16.inc.c" }; // 0x07001000 - 0x07002000 ALIGNED8 static const u8 hmc_seg7_texture_07001000[] = { #include "levels/hmc/1.rgba16.inc.c" }; // 0x07002000 - 0x07003000 ALIGNED8 static const u8 hmc_seg7_texture_07002000[] = { #include "levels/hmc/2.rgba16.inc.c" }; // 0x07003000 - 0x07003800 ALIGNED8 static const u8 hmc_seg7_texture_07003000[] = { #include "levels/hmc/3.rgba16.inc.c" }; // 0x07003800 - 0x07004000 ALIGNED8 static const u8 hmc_seg7_texture_07003800[] = { #include "levels/hmc/4.rgba16.inc.c" }; // 0x07004000 - 0x07004800 ALIGNED8 static const u8 hmc_seg7_texture_07004000[] = { #include "levels/hmc/5.rgba16.inc.c" }; // 0x07004800 - 0x07005800 ALIGNED8 static const u8 hmc_seg7_texture_07004800[] = { #include "levels/hmc/6.rgba16.inc.c" };