#ifndef CCM_HEADER_H #define CCM_HEADER_H #include "types.h" #include "game/moving_texture.h" // geo extern const GeoLayout ccm_geo_0003D0[]; extern const GeoLayout ccm_geo_0003F0[]; extern const GeoLayout ccm_geo_00040C[]; extern const GeoLayout ccm_geo_00042C[]; extern const GeoLayout ccm_geo_00045C[]; extern const GeoLayout ccm_geo_000494[]; extern const GeoLayout ccm_geo_0004BC[]; extern const GeoLayout ccm_geo_0004E4[]; extern const GeoLayout ccm_geo_00051C[]; extern const GeoLayout ccm_geo_0005E8[]; // leveldata extern const Gfx ccm_seg7_dl_0700B090[]; extern const Gfx ccm_seg7_dl_0700B1D8[]; extern const Gfx ccm_seg7_dl_0700C380[]; extern const Gfx ccm_seg7_dl_0700D578[]; extern const Gfx ccm_seg7_dl_0700DDF0[]; extern const Gfx ccm_seg7_dl_0700E708[]; extern const Gfx ccm_seg7_dl_0700E970[]; extern const Gfx ccm_seg7_dl_0700F440[]; extern const Gfx ccm_seg7_dl_0700F650[]; extern const Gfx ccm_seg7_dl_0700F780[]; extern const Gfx ccm_seg7_dl_0700FB00[]; extern const Gfx ccm_seg7_dl_0700FD08[]; extern const Gfx ccm_seg7_dl_07010660[]; extern const Gfx ccm_seg7_dl_070109D0[]; extern const Gfx ccm_seg7_dl_07010B50[]; extern const Gfx ccm_seg7_dl_07010F28[]; extern const Gfx ccm_seg7_dl_070118B0[]; extern const Gfx ccm_seg7_dl_07012BD8[]; extern const Gfx ccm_seg7_dl_070136D0[]; extern const Gfx ccm_seg7_dl_07013870[]; extern const Collision ccm_seg7_area_1_collision[]; extern const MacroObject ccm_seg7_area_1_macro_objs[]; extern const Collision ccm_seg7_collision_070163F8[]; extern const Trajectory ccm_seg7_trajectory_snowman[]; extern const Trajectory ccm_seg7_trajectory_0701669C[]; extern const struct MovtexQuadCollection ccm_movtex_penguin_puddle_water[]; extern const Gfx ccm_seg7_dl_0701CE30[]; extern const Gfx ccm_seg7_dl_0701E558[]; extern const Gfx ccm_seg7_dl_0701E6B0[]; extern const Gfx ccm_seg7_dl_0701FC78[]; extern const Gfx ccm_seg7_dl_0701FD78[]; extern const Gfx ccm_seg7_dl_0701FE60[]; extern const Gfx ccm_seg7_dl_070207F0[]; extern const Collision ccm_seg7_area_2_collision[]; extern const MacroObject ccm_seg7_area_2_macro_objs[]; extern const Trajectory ccm_seg7_trajectory_penguin_race[]; // script extern const LevelScript level_ccm_entry[]; #endif