// 0x07068908 - 0x07068920 static const Lights1 inside_castle_seg7_lights_07068908 = gdSPDefLights1( 0x5f, 0x5f, 0x5f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07068920 - 0x07068960 static const Vtx inside_castle_seg7_vertex_07068920[] = { {{{ -153, 0, 154}, 0, { 5078, 4564}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 154, 0, 154}, 0, { 6612, 4564}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 154, 0, -153}, 0, { 6612, 3032}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -153, 0, -153}, 0, { 5078, 3032}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x07068960 - 0x07068A60 static const Vtx inside_castle_seg7_vertex_07068960[] = { {{{ -153, 0, 154}, 0, { -5140, -3098}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -153, -409, 154}, 0, { -5140, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 154, -409, 154}, 0, { -2074, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -153, 0, -153}, 0, { 2012, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, -409, 154}, 0, { 5078, 4054}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, 0, 154}, 0, { 5078, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, -409, -153}, 0, { 2012, 4054}, {0x81, 0x00, 0x00, 0xff}}}, {{{ 154, 0, -153}, 0, { -2074, -3098}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -153, -409, -153}, 0, { -5140, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -153, 0, -153}, 0, { -5140, -3098}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 154, -409, -153}, 0, { -2074, 990}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 154, 0, 154}, 0, { 5078, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, -409, -153}, 0, { 2012, 4054}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, 0, -153}, 0, { 2012, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, -409, 154}, 0, { 5078, 4054}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, 0, 154}, 0, { -2074, -3098}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x07068A60 - 0x07068AA8 static const Gfx inside_castle_seg7_dl_07068A60[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_0900B000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_07068908.l, 1), gsSPLight(&inside_castle_seg7_lights_07068908.a, 2), gsSPVertex(inside_castle_seg7_vertex_07068920, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07068AA8 - 0x07068B10 static const Gfx inside_castle_seg7_dl_07068AA8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07068960, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x07068B10 - 0x07068B88 const Gfx inside_castle_seg7_dl_07068B10[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07068A60), gsSPDisplayList(inside_castle_seg7_dl_07068AA8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };