// 0x07078E80 - 0x07078EF8 const Collision inside_castle_seg7_collision_water_level_pillar[] = { COL_INIT(), COL_VERTEX_INIT(0x8), COL_VERTEX(-153, 0, -153), COL_VERTEX(-153, -409, 154), COL_VERTEX(-153, 0, 154), COL_VERTEX(154, 0, -153), COL_VERTEX(154, 0, 154), COL_VERTEX(154, -409, 154), COL_VERTEX(154, -409, -153), COL_VERTEX(-153, -409, -153), COL_TRI_INIT(SURFACE_DEFAULT, 10), COL_TRI(0, 1, 2), COL_TRI(2, 3, 0), COL_TRI(2, 4, 3), COL_TRI(2, 5, 4), COL_TRI(2, 1, 5), COL_TRI(4, 5, 6), COL_TRI(4, 6, 3), COL_TRI(0, 7, 1), COL_TRI(3, 6, 7), COL_TRI(3, 7, 0), COL_TRI_STOP(), COL_END(), };