// 0x07078DE4 - 0x07078E14 const Collision inside_castle_seg7_collision_floor_trap[] = { COL_INIT(), COL_VERTEX_INIT(0x4), COL_VERTEX(358, 0, -306), COL_VERTEX(0, 0, -306), COL_VERTEX(0, 0, 307), COL_VERTEX(358, 0, 307), COL_TRI_INIT(SURFACE_DEFAULT, 2), COL_TRI(0, 1, 2), COL_TRI(0, 2, 3), COL_TRI_STOP(), COL_END(), };