#ifndef CASTLE_INSIDE_HEADER_H #define CASTLE_INSIDE_HEADER_H #include "types.h" #include "game/moving_texture.h" // geo extern const GeoLayout castle_geo_000F00[]; extern const GeoLayout castle_geo_000F18[]; extern const GeoLayout castle_geo_000F30[]; extern const GeoLayout castle_geo_000F70[]; extern const GeoLayout castle_geo_000F88[]; extern const GeoLayout castle_geo_000FA8[]; extern const GeoLayout castle_geo_000FD0[]; extern const GeoLayout castle_geo_001000[]; extern const GeoLayout castle_geo_001038[]; extern const GeoLayout castle_geo_001088[]; extern const GeoLayout castle_geo_0010C8[]; extern const GeoLayout castle_geo_001110[]; extern const GeoLayout castle_geo_001158[]; extern const GeoLayout castle_geo_0011A8[]; extern const GeoLayout castle_geo_001200[]; extern const GeoLayout castle_geo_001260[]; extern const GeoLayout castle_geo_0012C8[]; extern const GeoLayout castle_geo_001348[]; extern const GeoLayout castle_geo_0013B8[]; extern const GeoLayout castle_geo_001400[]; extern const GeoLayout castle_geo_001518[]; extern const GeoLayout castle_geo_001530[]; extern const GeoLayout castle_geo_001548[]; extern const GeoLayout castle_geo_001560[]; extern const GeoLayout castle_geo_001578[]; extern const GeoLayout castle_geo_0015B8[]; extern const GeoLayout castle_geo_0015F8[]; extern const GeoLayout castle_geo_001628[]; extern const GeoLayout castle_geo_001668[]; extern const GeoLayout castle_geo_001690[]; extern const GeoLayout castle_geo_0016D8[]; extern const GeoLayout castle_geo_001740[]; extern const GeoLayout castle_geo_001798[]; extern const GeoLayout castle_geo_001800[]; extern const GeoLayout castle_geo_001858[]; extern const GeoLayout castle_geo_001940[]; extern const GeoLayout castle_geo_001958[]; extern const GeoLayout castle_geo_001980[]; extern const GeoLayout castle_geo_0019C8[]; extern const GeoLayout castle_geo_0019F8[]; extern const GeoLayout castle_geo_001A30[]; extern const GeoLayout castle_geo_001A58[]; extern const GeoLayout castle_geo_001AB8[]; extern const GeoLayout castle_geo_001AF8[]; extern const GeoLayout castle_geo_001B48[]; extern const GeoLayout castle_geo_001BB0[]; extern const GeoLayout castle_geo_001C10[]; // leveldata extern const Gfx inside_castle_seg7_dl_070225D8[]; extern const Gfx inside_castle_seg7_dl_07022610[]; extern const Gfx inside_castle_seg7_dl_070234C0[]; extern const Gfx inside_castle_seg7_dl_07023520[]; extern struct Painting bob_painting; extern struct Painting ccm_painting; extern struct Painting wf_painting; extern struct Painting jrb_painting; extern struct Painting lll_painting; extern struct Painting ssl_painting; extern struct Painting hmc_painting; extern struct Painting ddd_painting; extern struct Painting wdw_painting; extern struct Painting thi_tiny_painting; extern struct Painting ttm_painting; extern struct Painting ttc_painting; extern struct Painting sl_painting; extern struct Painting thi_huge_painting; extern const Gfx inside_castle_seg7_dl_07023DB0[]; extern const Gfx inside_castle_seg7_dl_07028FD0[]; extern const Gfx inside_castle_seg7_dl_07029578[]; extern const Gfx inside_castle_seg7_dl_0702A650[]; extern const Gfx dl_castle_lobby_wing_cap_light[]; extern const Gfx inside_castle_seg7_dl_0702AA10[]; extern const Gfx inside_castle_seg7_dl_0702AB20[]; extern const Gfx inside_castle_seg7_dl_0702E408[]; extern const Gfx inside_castle_seg7_dl_0702FD30[]; extern const Vtx inside_castle_seg7_vertex_07030940[]; extern const Gfx inside_castle_seg7_dl_07031168[]; extern const Gfx inside_castle_seg7_dl_07031588[]; extern const Gfx inside_castle_seg7_dl_07031720[]; extern const Gfx inside_castle_seg7_dl_07031830[]; extern const Gfx inside_castle_seg7_dl_07032FC0[]; extern const Gfx inside_castle_seg7_dl_07033158[]; extern const Gfx inside_castle_seg7_dl_07034D88[]; extern const Gfx inside_castle_seg7_dl_07035178[]; extern const Gfx inside_castle_seg7_dl_07035288[]; extern const Gfx inside_castle_seg7_dl_07036D88[]; extern const Gfx inside_castle_seg7_dl_07037988[]; extern const Gfx inside_castle_seg7_dl_07037BF8[]; extern const Gfx inside_castle_seg7_dl_07037DE8[]; extern const Gfx dl_castle_aquarium_light[]; extern const Gfx inside_castle_seg7_dl_07038350[]; extern const Gfx inside_castle_seg7_dl_0703A6C8[]; extern const Gfx inside_castle_seg7_dl_0703A808[]; extern const Gfx inside_castle_seg7_dl_0703BA08[]; extern const Gfx inside_castle_seg7_dl_0703BCB8[]; extern const Gfx inside_castle_seg7_dl_0703BFA8[]; extern const Gfx inside_castle_seg7_dl_0703E6F0[]; extern const Gfx inside_castle_seg7_dl_07043028[]; extern const Gfx inside_castle_seg7_dl_07043B48[]; extern const Gfx inside_castle_seg7_dl_07043CD8[]; extern const Gfx inside_castle_seg7_dl_0704A0E8[]; extern const Gfx inside_castle_seg7_dl_0704A2E0[]; extern const Gfx inside_castle_seg7_dl_0704AA98[]; extern const Gfx inside_castle_seg7_dl_0704C7D8[]; extern const Gfx inside_castle_seg7_dl_07050938[]; extern const Gfx inside_castle_seg7_dl_070512F8[]; extern const Gfx inside_castle_seg7_dl_07051678[]; extern const Gfx inside_castle_seg7_dl_070519C8[]; extern const Gfx inside_castle_seg7_dl_07051B60[]; extern const Gfx inside_castle_seg7_dl_070558D0[]; extern const Gfx inside_castle_seg7_dl_070572A0[]; extern const Gfx inside_castle_seg7_dl_07057F00[]; extern const Gfx inside_castle_seg7_dl_07058950[]; extern const Gfx inside_castle_seg7_dl_07059190[]; extern const Gfx inside_castle_seg7_dl_0705E088[]; extern const Gfx inside_castle_seg7_dl_0705E2A0[]; extern const Gfx inside_castle_seg7_dl_0705E450[]; extern const Gfx inside_castle_seg7_dl_070616E8[]; extern const Gfx inside_castle_seg7_dl_07061C20[]; extern const Gfx inside_castle_seg7_dl_07064B78[]; extern const Gfx inside_castle_seg7_dl_07064D58[]; extern const Gfx inside_castle_seg7_dl_07066CE0[]; extern const Gfx inside_castle_seg7_dl_07066E90[]; extern const Gfx inside_castle_seg7_dl_07066FA0[]; extern const Gfx inside_castle_seg7_dl_07068850[]; extern const Gfx inside_castle_seg7_dl_07068B10[]; extern const Collision inside_castle_seg7_area_1_collision[]; extern const Collision inside_castle_seg7_area_2_collision[]; extern const Collision inside_castle_seg7_area_3_collision[]; extern const Collision inside_castle_seg7_collision_ddd_warp[]; extern const Collision inside_castle_seg7_collision_ddd_warp_2[]; extern const MacroObject inside_castle_seg7_area_1_macro_objs[]; extern const MacroObject inside_castle_seg7_area_2_macro_objs[]; extern const MacroObject inside_castle_seg7_area_3_macro_objs[]; extern const u8 inside_castle_seg7_area_1_rooms[]; extern const u8 inside_castle_seg7_area_2_rooms[]; extern const u8 inside_castle_seg7_area_3_rooms[]; extern const Collision inside_castle_seg7_collision_floor_trap[]; extern const Collision inside_castle_seg7_collision_star_door[]; extern const Collision inside_castle_seg7_collision_water_level_pillar[]; extern const Trajectory *const inside_castle_seg7_trajectory_mips[]; extern const struct MovtexQuadCollection inside_castle_movtex_green_room_water[]; extern const struct MovtexQuadCollection inside_castle_movtex_moat_water[]; // script extern const LevelScript level_castle_inside_entry[]; #endif