// 0x07066D88 - 0x07066E48 static const Vtx inside_castle_seg7_vertex_07066D88[] = { {{{ 3731, -2421, -665}, 0, { -9300, -2076}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 3731, -2421, -357}, 0, { -9300, -542}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 3894, -2297, -511}, 0, { -8278, -1310}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 4179, -2079, -511}, 0, { -6490, -1310}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 4016, -2204, -665}, 0, { -7512, -2076}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 4016, -2204, -357}, 0, { -7512, -542}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 2011, -2405, -357}, 0, { 318, -544}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 2011, -2405, -665}, 0, { 318, -2076}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 1867, -2261, -511}, 0, { -702, -1310}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 1722, -2116, -357}, 0, { -1724, -544}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 1722, -2116, -665}, 0, { -1724, -2076}, {0xff, 0xff, 0x00, 0x80}}}, {{{ 1577, -1971, -511}, 0, { -2746, -1310}, {0xff, 0xff, 0x00, 0x80}}}, }; // 0x07066E48 - 0x07066E90 static const Gfx inside_castle_seg7_dl_07066E48[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_0900B000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07066D88, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSPEndDisplayList(), }; // 0x07066E90 - 0x07066F00 const Gfx inside_castle_seg7_dl_07066E90[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07066E48), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };