// 0x0700BAB8 - 0x0700BB38 static const Vtx castle_grounds_seg7_vertex_0700BAB8[] = { {{{ -3532, -1330, -6069}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -4044, -1330, -5557}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3532, -1330, -5557}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -4044, -1330, -6069}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3225, -562, -2178}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3532, -562, -2178}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3225, -562, -1871}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3532, -562, -1871}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x0700BB38 - 0x0700BB80 static const Gfx castle_grounds_seg7_dl_0700BB38[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09005800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(castle_grounds_seg7_vertex_0700BAB8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSPEndDisplayList(), }; // 0x0700BB80 - 0x0700BBF0 const Gfx castle_grounds_seg7_dl_0700BB80[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(castle_grounds_seg7_dl_0700BB38), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };