// 0x0E000660 const GeoLayout castle_grounds_geo_000660[] = { GEO_CULLING_RADIUS(1000), GEO_OPEN_NODE(), GEO_SCALE(0x00, 24576), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, NULL), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, castle_grounds_seg7_dl_0700C768), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 459, 0, 0, castle_grounds_seg7_dl_0700C728), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 460, 0, 0, castle_grounds_seg7_dl_0700C6E8), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 345, 0, 0, castle_grounds_seg7_dl_0700C6A8), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 287, 0, 0, castle_grounds_seg7_dl_0700C670), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), //! more close than open nodes GEO_END(), };