// 0x07004DA4 - 0x07004E28 const Collision bowser_3_seg7_collision_07004DA4[] = { COL_INIT(), COL_VERTEX_INIT(0x8), COL_VERTEX(1498, 307, 2050), COL_VERTEX(1946, 307, 2662), COL_VERTEX(1946, -1340, 2662), COL_VERTEX(1498, -1852, 2050), COL_VERTEX(0, -2364, 1262), COL_VERTEX(0, 307, 1262), COL_VERTEX(0, 307, 3277), COL_VERTEX(0, -1340, 3277), COL_TRI_INIT(SURFACE_DEFAULT, 12), COL_TRI(0, 1, 2), COL_TRI(0, 2, 3), COL_TRI(4, 5, 0), COL_TRI(4, 0, 3), COL_TRI(6, 1, 0), COL_TRI(6, 0, 5), COL_TRI(2, 1, 6), COL_TRI(2, 6, 7), COL_TRI(3, 2, 7), COL_TRI(4, 3, 7), COL_TRI(6, 5, 4), COL_TRI(7, 6, 4), COL_TRI_STOP(), COL_END(), };