// 0x0700E3E0 - 0x0700E420 static const Vtx bob_seg7_vertex_0700E3E0[] = { {{{ 512, 0, 0}, 0, { -7184, -5142}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 512, 640, 0}, 0, { -7184, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -511, 640, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -511, 0, 0}, 0, { 990, -5142}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x0700E420 - 0x0700E458 static const Gfx bob_seg7_dl_0700E420[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bob_seg7_vertex_0700E3E0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700E458 - 0x0700E510 const Gfx bob_seg7_dl_0700E458[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(160, 160, 160, 255), gsSPFogPosition(980, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_PASS2), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bob_seg7_dl_0700E420), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };