// 0x07007B60 - 0x07007BE0 static const Vtx bits_seg7_vertex_07007B60[] = { {{{ -716, 0, -306}, 0, { 480, 990}, {0xff, 0xd4, 0x00, 0xff}}}, {{{ 717, 0, -306}, 0, { 14788, 990}, {0xff, 0xd4, 0x00, 0xff}}}, {{{ 717, 102, -306}, 0, { 14788, 0}, {0xff, 0xd4, 0x00, 0xff}}}, {{{ -716, 102, -306}, 0, { 480, 0}, {0xff, 0xd4, 0x00, 0xff}}}, {{{ -716, 0, 307}, 0, { 480, 990}, {0xff, 0xd4, 0x00, 0xff}}}, {{{ 717, 0, 307}, 0, { 14788, 990}, {0xff, 0xd4, 0x00, 0xff}}}, {{{ 717, 102, 307}, 0, { 14788, 0}, {0xff, 0xd4, 0x00, 0xff}}}, {{{ -716, 102, 307}, 0, { 480, 0}, {0xff, 0xd4, 0x00, 0xff}}}, }; // 0x07007BE0 - 0x07007C28 static const Gfx bits_seg7_dl_07007BE0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bits_seg7_vertex_07007B60, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x07007C28 - 0x07007C98 const Gfx bits_seg7_dl_07007C28[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bits_seg7_dl_07007BE0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };