#include #include "sm64.h" #include "behavior_data.h" #include "model_ids.h" #include "seq_ids.h" #include "segment_symbols.h" #include "level_commands.h" #include "game/level_update.h" #include "levels/scripts.h" #include "actors/common1.h" #include "make_const_nonconst.h" #include "levels/bitfs/header.h" static const LevelScript script_func_local_1[] = { OBJECT(/*model*/ MODEL_BITFS_PLATFORM_ON_TRACK, /*pos*/ -5733, -3071, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x07330000, /*beh*/ bhvPlatformOnTrack), OBJECT(/*model*/ MODEL_BITFS_TILTING_SQUARE_PLATFORM, /*pos*/ -1945, -3225, -715, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBitfsTiltingInvertedPyramid), OBJECT(/*model*/ MODEL_BITFS_TILTING_SQUARE_PLATFORM, /*pos*/ -2866, -3225, -715, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBitfsTiltingInvertedPyramid), OBJECT(/*model*/ MODEL_BITFS_SINKING_PLATFORMS, /*pos*/ -1381, 3487, 96, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBitfsSinkingPlatforms), OBJECT(/*model*/ MODEL_BITFS_SINKING_PLATFORMS, /*pos*/ 1126, -3065, 307, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBitfsSinkingPlatforms), OBJECT(/*model*/ MODEL_BITFS_SINKING_PLATFORMS, /*pos*/ -3225, 3487, 96, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBitfsSinkingPlatforms), OBJECT(/*model*/ MODEL_BITFS_SINKING_CAGE_PLATFORM, /*pos*/ 6605, -3071, 266, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBitfsSinkingCagePlatform), OBJECT(/*model*/ MODEL_BITFS_SINKING_CAGE_PLATFORM, /*pos*/ 1843, 3584, 96, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvBitfsSinkingCagePlatform), OBJECT(/*model*/ MODEL_BITFS_SINKING_CAGE_PLATFORM, /*pos*/ 614, 3584, 96, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvBitfsSinkingCagePlatform), OBJECT(/*model*/ MODEL_BITFS_SINKING_CAGE_PLATFORM, /*pos*/ 3072, 3584, 96, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvBitfsSinkingCagePlatform), OBJECT(/*model*/ MODEL_BITFS_ELEVATOR, /*pos*/ 2867, -1279, 307, /*angle*/ 0, 0, 0, /*behParam*/ 0x029F0000, /*beh*/ bhvActivatedBackAndForthPlatform), OBJECT(/*model*/ MODEL_BITFS_STRETCHING_PLATFORMS, /*pos*/ -5836, 410, 300, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSquishablePlatform), OBJECT(/*model*/ MODEL_BITFS_SEESAW_PLATFORM, /*pos*/ 4454, -2226, 266, /*angle*/ 0, 0, 0, /*behParam*/ 0x00040000, /*beh*/ bhvSeesawPlatform), OBJECT(/*model*/ MODEL_BITFS_SEESAW_PLATFORM, /*pos*/ 5786, -2380, 266, /*angle*/ 0, 0, 0, /*behParam*/ 0x00040000, /*beh*/ bhvSeesawPlatform), OBJECT(/*model*/ MODEL_BITFS_MOVING_SQUARE_PLATFORM, /*pos*/ -3890, 102, 617, /*angle*/ 0, 90, 0, /*behParam*/ 0x010C0000, /*beh*/ bhvSlidingPlatform2), OBJECT(/*model*/ MODEL_BITFS_MOVING_SQUARE_PLATFORM, /*pos*/ -3276, 102, 2, /*angle*/ 0, 270, 0, /*behParam*/ 0x010C0000, /*beh*/ bhvSlidingPlatform2), OBJECT(/*model*/ MODEL_BITFS_SLIDING_PLATFORM, /*pos*/ 2103, 198, 312, /*angle*/ 0, 0, 0, /*behParam*/ 0x019F0000, /*beh*/ bhvSlidingPlatform2), OBJECT(/*model*/ MODEL_BITFS_TUMBLING_PLATFORM, /*pos*/ 4979, 4250, 96, /*angle*/ 0, 0, 0, /*behParam*/ 0x00030000, /*beh*/ bhvWfTumblingBridge), OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3890, -2043, 266, /*angle*/ 0, 0, 0, /*behParam*/ 0x00520000, /*beh*/ bhvPoleGrabbing), RETURN(), }; static const LevelScript script_func_local_2[] = { OBJECT(/*model*/ MODEL_NONE, /*pos*/ -3226, 3584, -822, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower), OBJECT(/*model*/ MODEL_NONE, /*pos*/ -1382, 3584, -822, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower), OBJECT(/*model*/ MODEL_NONE, /*pos*/ 1229, 307, -412, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvFlamethrower), RETURN(), }; static const LevelScript script_func_local_3[] = { OBJECT(/*model*/ MODEL_NONE, /*pos*/ 1200, 5700, 160, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowserCourseRedCoinStar), RETURN(), }; const LevelScript level_bitfs_entry[] = { INIT_LEVEL(), LOAD_MIO0( /*seg*/ 0x07, _bitfs_segment_7SegmentRomStart, _bitfs_segment_7SegmentRomEnd), LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _sky_mio0SegmentRomStart, _sky_mio0SegmentRomEnd), LOAD_MIO0( /*seg*/ 0x0A, _bitfs_skybox_mio0SegmentRomStart, _bitfs_skybox_mio0SegmentRomEnd), LOAD_MIO0( /*seg*/ 0x0B, _effect_mio0SegmentRomStart, _effect_mio0SegmentRomEnd), LOAD_MIO0( /*seg*/ 0x05, _group2_mio0SegmentRomStart, _group2_mio0SegmentRomEnd), LOAD_RAW( /*seg*/ 0x0C, _group2_geoSegmentRomStart, _group2_geoSegmentRomEnd), LOAD_MIO0( /*seg*/ 0x06, _group17_mio0SegmentRomStart, _group17_mio0SegmentRomEnd), LOAD_RAW( /*seg*/ 0x0D, _group17_geoSegmentRomStart, _group17_geoSegmentRomEnd), LOAD_MIO0( /*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd), LOAD_RAW( /*seg*/ 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd), ALLOC_LEVEL_POOL(), MARIO(/*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario), JUMP_LINK(script_func_global_3), JUMP_LINK(script_func_global_18), JUMP_LINK(script_func_global_1), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, bitfs_geo_0004B0), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, bitfs_geo_0004C8), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_05, bitfs_geo_0004E0), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_06, bitfs_geo_0004F8), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_07, bitfs_geo_000510), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_08, bitfs_geo_000528), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_09, bitfs_geo_000540), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0A, bitfs_geo_000558), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0B, bitfs_geo_000570), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0C, bitfs_geo_000588), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0D, bitfs_geo_0005A0), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0E, bitfs_geo_0005B8), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_0F, bitfs_geo_0005D0), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_10, bitfs_geo_0005E8), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_11, bitfs_geo_000600), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_12, bitfs_geo_000618), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_13, bitfs_geo_000630), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_14, bitfs_geo_000648), LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_15, bitfs_geo_000660), LOAD_MODEL_FROM_GEO(MODEL_BITFS_PLATFORM_ON_TRACK, bitfs_geo_000758), LOAD_MODEL_FROM_GEO(MODEL_BITFS_TILTING_SQUARE_PLATFORM, bitfs_geo_0006C0), LOAD_MODEL_FROM_GEO(MODEL_BITFS_SINKING_PLATFORMS, bitfs_geo_000770), LOAD_MODEL_FROM_GEO(MODEL_BITFS_BLUE_POLE, bitfs_geo_0006A8), LOAD_MODEL_FROM_GEO(MODEL_BITFS_SINKING_CAGE_PLATFORM, bitfs_geo_000690), LOAD_MODEL_FROM_GEO(MODEL_BITFS_ELEVATOR, bitfs_geo_000678), LOAD_MODEL_FROM_GEO(MODEL_BITFS_STRETCHING_PLATFORMS, bitfs_geo_000708), LOAD_MODEL_FROM_GEO(MODEL_BITFS_SEESAW_PLATFORM, bitfs_geo_000788), LOAD_MODEL_FROM_GEO(MODEL_BITFS_MOVING_SQUARE_PLATFORM, bitfs_geo_000728), LOAD_MODEL_FROM_GEO(MODEL_BITFS_SLIDING_PLATFORM, bitfs_geo_000740), LOAD_MODEL_FROM_GEO(MODEL_BITFS_TUMBLING_PLATFORM_PART, bitfs_geo_0006D8), LOAD_MODEL_FROM_GEO(MODEL_BITFS_TUMBLING_PLATFORM, bitfs_geo_0006F0), AREA(/*index*/ 1, bitfs_geo_0007A0), OBJECT(/*model*/ MODEL_NONE, /*pos*/ -7577, -1764, 0, /*angle*/ 0, 90, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps64), OBJECT(/*model*/ MODEL_NONE, /*pos*/ 6735, 3681, 99, /*angle*/ 0, 0, 0, /*behParam*/ 0x140B0000, /*beh*/ bhvWarp), OBJECT(/*model*/ MODEL_NONE, /*pos*/ 5886, 5000, 99, /*angle*/ 0, 90, 0, /*behParam*/ 0x000C0000, /*beh*/ bhvDeathWarp), WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_BITFS, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0x0B, /*destLevel*/ LEVEL_BOWSER_2, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0x0C, /*destLevel*/ LEVEL_BITFS, /*destArea*/ 0x01, /*destNode*/ 0x0C, /*flags*/ WARP_NO_CHECKPOINT), WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x03, /*destNode*/ 0x68, /*flags*/ WARP_NO_CHECKPOINT), JUMP_LINK(script_func_local_1), JUMP_LINK(script_func_local_2), JUMP_LINK(script_func_local_3), TERRAIN(/*terrainData*/ bitfs_seg7_collision_level), MACRO_OBJECTS(/*objList*/ bitfs_seg7_macro_objs), SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_KOOPA_ROAD), TERRAIN_TYPE(/*terrainType*/ TERRAIN_STONE), END_AREA(), FREE_LEVEL_POOL(), MARIO_POS(/*area*/ 1, /*yaw*/ 90, /*pos*/ -7577, -2764, 0), CALL(/*arg*/ 0, /*func*/ lvl_init_or_update), CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update), CLEAR_LEVEL(), SLEEP_BEFORE_EXIT(/*frames*/ 1), EXIT(), };