// 0x0700FA3C - 0x0700FB5C const Collision bitdw_seg7_collision_0700FA3C[] = { COL_INIT(), COL_VERTEX_INIT(0x14), COL_VERTEX(-409, 512, 307), COL_VERTEX(-716, 471, 307), COL_VERTEX(-716, 256, 307), COL_VERTEX(-716, 471, -306), COL_VERTEX(-716, 256, -306), COL_VERTEX(-409, 512, -306), COL_VERTEX(-409, 727, 307), COL_VERTEX(-409, 727, -306), COL_VERTEX(-101, 768, -306), COL_VERTEX(-101, 768, 307), COL_VERTEX(-1023, 215, 307), COL_VERTEX(-1023, 0, 307), COL_VERTEX(-101, 983, 307), COL_VERTEX(205, 1024, 307), COL_VERTEX(-1023, 0, -306), COL_VERTEX(-1637, 0, -306), COL_VERTEX(-1637, 0, 307), COL_VERTEX(-101, 983, -306), COL_VERTEX(205, 1024, -306), COL_VERTEX(-1023, 215, -306), COL_TRI_INIT(SURFACE_DEFAULT, 26), COL_TRI(0, 1, 2), COL_TRI(2, 3, 4), COL_TRI(2, 1, 3), COL_TRI(5, 1, 0), COL_TRI(5, 3, 1), COL_TRI(6, 5, 0), COL_TRI(6, 7, 5), COL_TRI(5, 7, 8), COL_TRI(4, 3, 5), COL_TRI(6, 0, 9), COL_TRI(9, 7, 6), COL_TRI(9, 8, 7), COL_TRI(10, 11, 2), COL_TRI(10, 14, 11), COL_TRI(11, 14, 15), COL_TRI(11, 15, 16), COL_TRI(12, 8, 9), COL_TRI(12, 17, 8), COL_TRI(8, 17, 18), COL_TRI(13, 17, 12), COL_TRI(13, 18, 17), COL_TRI(12, 9, 13), COL_TRI(10, 19, 14), COL_TRI(14, 19, 4), COL_TRI(2, 19, 10), COL_TRI(2, 4, 19), COL_TRI_STOP(), COL_END(), };