// 0x07002000 - 0x07002080 static const Vtx bitdw_seg7_vertex_07002000[] = { {{{ 2516, -2357, 2962}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 2415, -2440, 3024}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 2517, -2439, 3023}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 2413, -2358, 2962}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3038, -2766, 2960}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3139, -2849, 3023}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3037, -2848, 3022}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -3141, -2768, 2961}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x07002080 - 0x070020C8 static const Gfx bitdw_seg7_dl_07002080[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_metal_hole), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07002000, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x070020C8 - 0x07002138 const Gfx bitdw_seg7_dl_070020C8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitdw_seg7_dl_07002080), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };