// 0x0701F0E0 - 0x0701F0F8 static const Lights1 bbh_seg7_lights_0701F0E0 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0701F0F8 - 0x0701F138 static const Vtx bbh_seg7_vertex_0701F0F8[] = { {{{ 154, 614, -101}, 0, { 3034, 2010}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -153, 614, -101}, 0, { -3096, 2010}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -153, 614, 102}, 0, { -3096, 6098}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 154, 614, 102}, 0, { 3034, 6098}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0701F138 - 0x0701F238 static const Vtx bbh_seg7_vertex_0701F138[] = { {{{ 154, 0, -101}, 0, { 990, 2012}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -153, 0, -101}, 0, { 0, 2012}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 154, 614, -101}, 0, { 990, 0}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 154, 614, 102}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -153, 0, 102}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 154, 0, 102}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -153, 614, 102}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -153, 0, -101}, 0, { 308, 2012}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, 614, 102}, 0, { 990, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, 614, -101}, 0, { 308, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, 0, 102}, 0, { 990, 2012}, {0x81, 0x00, 0x00, 0xff}}}, {{{ 154, 0, -101}, 0, { 308, 2012}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, 614, -101}, 0, { 308, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, 614, 102}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, 0, 102}, 0, { 990, 2012}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ -153, 614, -101}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}}, }; // 0x0701F238 - 0x0701F280 static const Gfx bbh_seg7_dl_0701F238[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701F0E0.l, 1), gsSPLight(&bbh_seg7_lights_0701F0E0.a, 2), gsSPVertex(bbh_seg7_vertex_0701F0F8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0701F280 - 0x0701F2E8 static const Gfx bbh_seg7_dl_0701F280[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0701F138, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 1, 15, 2, 0x0), gsSPEndDisplayList(), }; // 0x0701F2E8 - 0x0701F378 const Gfx bbh_seg7_dl_0701F2E8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701F238), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701F280), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };