// 0x07026D18 - 0x07026DE4 const Collision bbh_seg7_collision_coffin[] = { COL_INIT(), COL_VERTEX_INIT(0xC), COL_VERTEX(-57, 77, 0), COL_VERTEX(115, 77, -306), COL_VERTEX(-114, 77, -306), COL_VERTEX(-57, 3, 0), COL_VERTEX(58, 3, 0), COL_VERTEX(58, 77, 0), COL_VERTEX(115, 3, -306), COL_VERTEX(-57, 77, -457), COL_VERTEX(58, 77, -457), COL_VERTEX(58, 3, -457), COL_VERTEX(-57, 3, -457), COL_VERTEX(-114, 3, -306), COL_TRI_INIT(SURFACE_DEFAULT, 20), COL_TRI(0, 1, 2), COL_TRI(3, 0, 2), COL_TRI(4, 5, 0), COL_TRI(0, 5, 1), COL_TRI(4, 0, 3), COL_TRI(6, 5, 4), COL_TRI(6, 1, 5), COL_TRI(1, 7, 2), COL_TRI(1, 8, 7), COL_TRI(9, 1, 6), COL_TRI(9, 8, 1), COL_TRI(10, 8, 9), COL_TRI(10, 7, 8), COL_TRI(11, 2, 7), COL_TRI(11, 7, 10), COL_TRI(3, 2, 11), COL_TRI(6, 4, 3), COL_TRI(6, 3, 11), COL_TRI(10, 6, 11), COL_TRI(10, 9, 6), COL_TRI_STOP(), COL_END(), };