// Snowman // ??? UNUSED static const u64 snowman_unused_1 = 1; // Unreferenced light group UNUSED static const Lights1 snowman_lights_unused1 = gdSPDefLights1( 0x0d, 0x0c, 0x28, 0x35, 0x32, 0xa2, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 snowman_lights_unused2 = gdSPDefLights1( 0x3f, 0x00, 0x00, 0xff, 0x00, 0x00, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 snowman_lights_unused3 = gdSPDefLights1( 0x08, 0x07, 0x04, 0x23, 0x1c, 0x12, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 snowman_lights_unused4 = gdSPDefLights1( 0x03, 0x03, 0x02, 0x0e, 0x0d, 0x0b, 0x28, 0x28, 0x28 ); // 0x05008C70 ALIGNED8 static const u8 snowman_seg5_texture_05008C70[] = { #include "actors/snowman/mr_blizzard_mitten.rgba16.inc.c" }; // 0x05009470 ALIGNED8 static const u8 snowman_seg5_texture_05009470[] = { #include "actors/snowman/mr_blizzard_left_side.rgba16.inc.c" }; // 0x0500A470 ALIGNED8 static const u8 snowman_seg5_texture_0500A470[] = { #include "actors/snowman/mr_blizzard_right_side.rgba16.inc.c" }; // 0x0500B470 ALIGNED8 static const u8 snowman_seg5_texture_0500B470[] = { #include "actors/snowman/mr_blizzard_eye.rgba16.inc.c" }; // 0x0500BC70 ALIGNED8 static const u8 snowman_seg5_texture_0500BC70[] = { #include "actors/snowman/mr_blizzard_mouth.rgba16.inc.c" }; // 0x0500C470 static const Lights1 snowman_seg5_lights_0500C470 = gdSPDefLights1( 0x1c, 0x0f, 0x07, 0x38, 0x1e, 0x0e, 0x28, 0x28, 0x28 ); // 0x0500C488 static const Vtx snowman_seg5_vertex_0500C488[] = { {{{ -23, 1, -6}, 0, { 0, 0}, {0x82, 0xfd, 0xfd, 0xff}}}, {{{ 76, -17, -6}, 0, { 0, 0}, {0xea, 0x84, 0xf9, 0xff}}}, {{{ 75, 15, 15}, 0, { 0, 0}, {0xe1, 0x36, 0x6e, 0xff}}}, {{{ 75, 17, -23}, 0, { 0, 0}, {0xe4, 0x42, 0x99, 0xff}}}, }; // 0x0500C4C8 - 0x0500C500 const Gfx snowman_seg5_dl_0500C4C8[] = { gsSPLight(&snowman_seg5_lights_0500C470.l, 1), gsSPLight(&snowman_seg5_lights_0500C470.a, 2), gsSPVertex(snowman_seg5_vertex_0500C488, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP1Triangle( 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0500C500 - 0x0500C530 const Gfx snowman_seg5_dl_0500C500[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(snowman_seg5_dl_0500C4C8), gsSPEndDisplayList(), }; // 0x0500C530 static const Vtx snowman_seg5_vertex_0500C530[] = { {{{ 0, 76, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -76, -76, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, -76, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -76, 76, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x0500C570 static const Vtx snowman_seg5_vertex_0500C570[] = { {{{ 76, 76, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, -76, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 76, -76, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, 76, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x0500C5B0 - 0x0500C5E8 const Gfx snowman_seg5_dl_0500C5B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_05009470), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(snowman_seg5_vertex_0500C530, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0500C5E8 - 0x0500C620 const Gfx snowman_seg5_dl_0500C5E8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_0500A470), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(snowman_seg5_vertex_0500C570, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0500C620 - 0x0500C698 const Gfx snowman_seg5_dl_0500C620[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snowman_seg5_dl_0500C5B0), gsSPDisplayList(snowman_seg5_dl_0500C5E8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0500C698 static const Vtx snowman_seg5_vertex_0500C698[] = { {{{ 69, 191, -132}, 0, { -370, -440}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -63, 230, 0}, 0, { 1472, 1328}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 69, 230, 0}, 0, { 1472, -440}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -63, 191, -132}, 0, { -370, 1328}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 69, 230, 0}, 0, { -370, -440}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -63, 191, 133}, 0, { 1472, 1328}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 69, 191, 133}, 0, { 1472, -440}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -63, 230, 0}, 0, { -370, 1328}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x0500C718 - 0x0500C760 const Gfx snowman_seg5_dl_0500C718[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_0500B470), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(snowman_seg5_vertex_0500C698, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x0500C760 - 0x0500C7D0 const Gfx snowman_seg5_dl_0500C760[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snowman_seg5_dl_0500C718), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0500C7D0 static const Lights1 snowman_seg5_lights_0500C7D0 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0500C7E8 static const Vtx snowman_seg5_vertex_0500C7E8[] = { {{{ 3, -44, -24}, 0, { 672, 1148}, {0xc1, 0xb9, 0xad, 0xff}}}, {{{ 105, -63, -17}, 0, { 720, 626}, {0x31, 0xca, 0x99, 0xff}}}, {{{ 116, -101, 11}, 0, { 888, 570}, {0x2d, 0x8c, 0xeb, 0xff}}}, {{{ -4, 4, -29}, 0, { 458, 1184}, {0xad, 0x03, 0xa1, 0xff}}}, {{{ 96, -30, -36}, 0, { 578, 662}, {0x1e, 0xde, 0x8a, 0xff}}}, {{{ 97, 16, -36}, 0, { 364, 654}, {0x13, 0x2a, 0x8a, 0xff}}}, {{{ 208, -42, 25}, 0, { 588, 84}, {0x57, 0xa8, 0x19, 0xff}}}, {{{ 128, -61, 9}, 0, { 704, 502}, {0x69, 0xbf, 0x1b, 0xff}}}, {{{ 57, -20, 36}, 0, { 546, 864}, {0x02, 0xf8, 0x7e, 0xff}}}, {{{ 132, 90, 32}, 0, { 20, 460}, {0x13, 0x52, 0x5e, 0xff}}}, {{{ 215, 42, 28}, 0, { 206, 34}, {0x45, 0x40, 0xac, 0xff}}}, {{{ 69, -56, 36}, 0, { 704, 810}, {0x04, 0xe8, 0x7c, 0xff}}}, {{{ -2, 45, -14}, 0, { 270, 1168}, {0xa1, 0x42, 0xce, 0xff}}}, {{{ 33, 83, 26}, 0, { 88, 974}, {0xcd, 0x72, 0x0f, 0xff}}}, {{{ 107, 63, -2}, 0, { 148, 596}, {0x0f, 0x52, 0xa1, 0xff}}}, {{{ 36, -86, 11}, 0, { 850, 988}, {0xbd, 0xa8, 0x3d, 0xff}}}, }; // 0x0500C8E8 static const Vtx snowman_seg5_vertex_0500C8E8[] = { {{{ 69, -56, 36}, 0, { 704, 810}, {0x04, 0xe8, 0x7c, 0xff}}}, {{{ 57, -20, 36}, 0, { 546, 864}, {0x02, 0xf8, 0x7e, 0xff}}}, {{{ 6, 0, 28}, 0, { 472, 1124}, {0xa3, 0xf5, 0x55, 0xff}}}, {{{ 33, 83, 26}, 0, { 88, 974}, {0xcd, 0x72, 0x0f, 0xff}}}, {{{ -4, 4, -29}, 0, { 458, 1184}, {0xad, 0x03, 0xa1, 0xff}}}, {{{ 3, -44, -24}, 0, { 672, 1148}, {0xc1, 0xb9, 0xad, 0xff}}}, {{{ -2, 45, -14}, 0, { 270, 1168}, {0xa1, 0x42, 0xce, 0xff}}}, {{{ 36, -86, 11}, 0, { 850, 988}, {0xbd, 0xa8, 0x3d, 0xff}}}, {{{ 116, -101, 11}, 0, { 888, 570}, {0x2d, 0x8c, 0xeb, 0xff}}}, }; // 0x0500C978 - 0x0500CAA8 const Gfx snowman_seg5_dl_0500C978[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_05008C70), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&snowman_seg5_lights_0500C7D0.l, 1), gsSPLight(&snowman_seg5_lights_0500C7D0.a, 2), gsSPVertex(snowman_seg5_vertex_0500C7E8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 4, 1, 0, 0x0, 5, 4, 3, 0x0), gsSP2Triangles( 5, 6, 4, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 7, 1, 4, 0x0, 7, 6, 8, 0x0), gsSP2Triangles( 9, 8, 6, 0x0, 9, 6, 10, 0x0), gsSP2Triangles( 5, 10, 6, 0x0, 7, 2, 1, 0x0), gsSP2Triangles( 8, 11, 7, 0x0, 11, 2, 7, 0x0), gsSP2Triangles( 5, 12, 13, 0x0, 13, 14, 5, 0x0), gsSP2Triangles( 5, 3, 12, 0x0, 5, 14, 10, 0x0), gsSP2Triangles(10, 14, 9, 0x0, 13, 9, 14, 0x0), gsSP2Triangles( 8, 9, 13, 0x0, 2, 15, 0, 0x0), gsSPVertex(snowman_seg5_vertex_0500C8E8, 9, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSP2Triangles( 4, 5, 2, 0x0, 2, 6, 4, 0x0), gsSP2Triangles( 2, 5, 7, 0x0, 0, 2, 7, 0x0), gsSP2Triangles( 3, 6, 2, 0x0, 7, 8, 0, 0x0), gsSPEndDisplayList(), }; // 0x0500CAA8 - 0x0500CB08 const Gfx snowman_seg5_dl_0500CAA8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snowman_seg5_dl_0500C978), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x0500CB08 static const Vtx snowman_seg5_vertex_0500CB08[] = { {{{ 0, 57, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -57, -57, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, -57, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -57, 57, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x0500CB48 static const Vtx snowman_seg5_vertex_0500CB48[] = { {{{ 57, 57, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, -57, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 57, -57, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 0, 57, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x0500CB88 - 0x0500CBC0 const Gfx snowman_seg5_dl_0500CB88[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_05009470), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(snowman_seg5_vertex_0500CB08, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0500CBC0 - 0x0500CBF8 const Gfx snowman_seg5_dl_0500CBC0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_0500A470), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(snowman_seg5_vertex_0500CB48, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0500CBF8 - 0x0500CC70 const Gfx snowman_seg5_dl_0500CBF8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snowman_seg5_dl_0500CB88), gsSPDisplayList(snowman_seg5_dl_0500CBC0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0500CC70 static const Vtx snowman_seg5_vertex_0500CC70[] = { {{{ -90, 210, -56}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -134, 182, -56}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -134, 182, 57}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -90, 210, 57}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x0500CCB0 - 0x0500CCE8 const Gfx snowman_seg5_dl_0500CCB0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_0500BC70), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(snowman_seg5_vertex_0500CC70, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0500CCE8 - 0x0500CD58 const Gfx snowman_seg5_dl_0500CCE8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(snowman_seg5_dl_0500CCB0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };