// Metal Box // 0x08023980 static const Lights1 metal_box_seg8_lights_08023980 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x08023998 ALIGNED8 static const u8 metal_box_seg8_texture_08023998[] = { #include "actors/metal_box/metal_box_side.rgba16.inc.c" }; // 0x08024998 static const Vtx metal_box_seg8_vertex_08024998[] = { {{{ 154, 307, -153}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -153, 307, -153}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -153, 307, 154}, 0, { 0, 2012}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ 154, 307, 154}, 0, { 990, 2012}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -153, 0, -153}, 0, { 990, 2012}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -153, 307, -153}, 0, { 990, 0}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 154, 307, -153}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}}, {{{ 154, 0, -153}, 0, { 0, 2012}, {0x00, 0x00, 0x81, 0xff}}}, {{{ -153, 0, 154}, 0, { 990, 2012}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, 307, 154}, 0, { 990, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, 307, -153}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}}, {{{ -153, 0, -153}, 0, { 0, 2012}, {0x81, 0x00, 0x00, 0xff}}}, {{{ 154, 0, 154}, 0, { 990, 0}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -153, 0, 154}, 0, { 0, 0}, {0x00, 0x81, 0x00, 0xff}}}, {{{ -153, 0, -153}, 0, { 0, 2012}, {0x00, 0x81, 0x00, 0xff}}}, {{{ 154, 0, -153}, 0, { 990, 2012}, {0x00, 0x81, 0x00, 0xff}}}, }; // 0x08024A98 static const Vtx metal_box_seg8_vertex_08024A98[] = { {{{ 154, 0, 154}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -153, 307, 154}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ -153, 0, 154}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 154, 307, 154}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 154, 0, -153}, 0, { 990, 2012}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, 307, -153}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, 307, 154}, 0, { -24, -36}, {0x7f, 0x00, 0x00, 0xff}}}, {{{ 154, 0, 154}, 0, { -24, 2008}, {0x7f, 0x00, 0x00, 0xff}}}, }; // 0x08024B18 - 0x08024BB8 const Gfx metal_box_seg8_dl_08024B18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, metal_box_seg8_texture_08023998), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&metal_box_seg8_lights_08023980.l, 1), gsSPLight(&metal_box_seg8_lights_08023980.a, 2), gsSPVertex(metal_box_seg8_vertex_08024998, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(metal_box_seg8_vertex_08024A98, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x08024BB8 - 0x08024C28 const Gfx metal_box_dl[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(metal_box_seg8_dl_08024B18), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };