// 0x0500FE30 const struct Animation *const king_bobomb_seg5_anims_0500FE30[] = { &king_bobomb_seg5_anim_0500BDFC, &king_bobomb_seg5_anim_0500C2AC, &king_bobomb_seg5_anim_0500C520, &king_bobomb_seg5_anim_0500C774, &king_bobomb_seg5_anim_0500CFCC, &king_bobomb_seg5_anim_0500D5B0, &king_bobomb_seg5_anim_0500D978, &king_bobomb_seg5_anim_0500DDD8, &king_bobomb_seg5_anim_0500E10C, &king_bobomb_seg5_anim_0500F078, &king_bobomb_seg5_anim_0500F6C8, &king_bobomb_seg5_anim_0500FE18, };