#include #include "sm64.h" #include "surface_terrains.h" #include "geo_commands.h" #include "make_const_nonconst.h" #include "bookend/model.inc.c" #include "bookend/anims/data.inc.c" #include "bookend/anims/table.inc.c" UNUSED static const u64 binid_0 = 0; #include "book/model.inc.c" UNUSED static const u64 binid_1 = 1; #include "chair/model.inc.c" #include "chair/anims/data.inc.c" #include "chair/anims/table.inc.c" UNUSED static const u64 binid_2 = 2; #include "small_key/model.inc.c" UNUSED static const u64 binid_3 = 3; #include "mad_piano/model.inc.c" #include "mad_piano/anims/data.inc.c" #include "mad_piano/anims/table.inc.c" UNUSED static const u64 binid_4 = 4; #include "boo/model.inc.c" UNUSED static const u64 binid_5 = 5; #include "haunted_cage/model.inc.c" UNUSED static const u64 binid_6 = 6;