#include #include "sm64.h" #include "surface_terrains.h" #include "geo_commands.h" #include "make_const_nonconst.h" #include "king_bobomb/model.inc.c" #include "king_bobomb/anims/data.inc.c" #include "king_bobomb/anims/table.inc.c" UNUSED static const u64 binid_0 = 0; #include "water_bubble/model.inc.c" UNUSED static const u64 binid_1 = 1;