#include #include "sm64.h" #include "surface_terrains.h" #include "geo_commands.h" #include "make_const_nonconst.h" #include "lakitu_cameraman/model.inc.c" #include "lakitu_cameraman/anims/data.inc.c" #include "lakitu_cameraman/anims/table.inc.c" UNUSED static const u64 binid_0 = 0; #include "toad/model.inc.c" #include "toad/anims/data.inc.c" #include "toad/anims/table.inc.c" UNUSED static const u64 binid_1 = 1; #include "mips/model.inc.c" #include "mips/anims/data.inc.c" #include "mips/anims/table.inc.c" UNUSED static const u64 binid_2 = 2; #include "boo_castle/model.inc.c" UNUSED static const u64 binid_3 = 3;