#include #include "sm64.h" #include "surface_terrains.h" #include "geo_commands.h" #include "make_const_nonconst.h" #include "bowser_flame/model.inc.c" UNUSED static const u64 binid_0 = 0; #include "impact_ring/model.inc.c" UNUSED static const u64 binid_1 = 1; #include "yellow_sphere/model.inc.c" UNUSED static const u64 binid_2 = 2; #include "bowser/model.inc.c" #include "bowser/anims/data.inc.c" #include "bowser/anims/table.inc.c" #include "bowser/flames_pos.inc.c" UNUSED static const u64 binid_3 = 3; #include "bomb/model.inc.c" UNUSED static const u64 binid_4 = 4; #include "impact_smoke/model.inc.c" UNUSED static const u64 binid_5 = 5;