From ff2ec85f8c06557359fffaa1aec451b03907abcd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Vin=C3=ADcius=20R=2E=20Miguel?= Date: Sun, 10 May 2020 17:47:10 -0300 Subject: [PATCH] Adds credit to Emil. For implementing n64-fast32-engine --- lib/src/guLookAtRef.c | 8 -------- src/pc/README-n64-fast32-engine.md | 28 ++++++++++++++++++++++++++++ tools/sdk-tools/README.md | 2 -- 3 files changed, 28 insertions(+), 10 deletions(-) create mode 100644 src/pc/README-n64-fast32-engine.md delete mode 100644 tools/sdk-tools/README.md diff --git a/lib/src/guLookAtRef.c b/lib/src/guLookAtRef.c index c299cbf..915b572 100644 --- a/lib/src/guLookAtRef.c +++ b/lib/src/guLookAtRef.c @@ -1,11 +1,3 @@ -/* - * This file originates from the standard Nintendo 64 SDK libultra src - * directory, and it used exclusively when building with the Fast3DEX2 - * microcode. Not not using it breaks environment mapping. - * - * Apart from the modifications listed below, this file is unmodified. - */ - /************************************************************************** * * * Copyright (C) 1994, Silicon Graphics, Inc. * diff --git a/src/pc/README-n64-fast32-engine.md b/src/pc/README-n64-fast32-engine.md new file mode 100644 index 0000000..4aa387d --- /dev/null +++ b/src/pc/README-n64-fast32-engine.md @@ -0,0 +1,28 @@ +# About n64-fast32-engine + +sm64pc supports OpenGL through [n64-fast32-engine](https://github.com/Emill/n64-fast3d-engine/), by [Emill](https://github.com/Emill/). + +We recommend that you visit the repo if you wish for a better understanding on how this port was possible. + +n64-fast32-engine is licensed under +``` +Copyright (c) 2020, Emill + +Redistribution and use in source forms, with or without modification, +are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. +2. Redistributions in binary form are not allowed. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR +ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +``` diff --git a/tools/sdk-tools/README.md b/tools/sdk-tools/README.md deleted file mode 100644 index b40c451..0000000 --- a/tools/sdk-tools/README.md +++ /dev/null @@ -1,2 +0,0 @@ -# sdk-tools -Decompilation of the Nintendo 64 SDK developer tools