From d0b85785fe8956069fbda113816dc196b2606701 Mon Sep 17 00:00:00 2001 From: fgsfds Date: Sun, 10 May 2020 19:15:13 +0300 Subject: [PATCH] might as well check for L while we're at it --- src/pc/controller/controller_sdl.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/pc/controller/controller_sdl.c b/src/pc/controller/controller_sdl.c index f7c8b81..4812023 100644 --- a/src/pc/controller/controller_sdl.c +++ b/src/pc/controller/controller_sdl.c @@ -84,6 +84,7 @@ static void controller_sdl_read(OSContPad *pad) { if (SDL_GameControllerGetButton(sdl_cntrl, configJoyStart)) pad->button |= START_BUTTON; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyZ)) pad->button |= Z_TRIG; + if (SDL_GameControllerGetButton(sdl_cntrl, configJoyL)) pad->button |= L_TRIG; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyR)) pad->button |= R_TRIG; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyA)) pad->button |= A_BUTTON; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyB)) pad->button |= B_BUTTON;