Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc
https://github.com/sm64pc/sm64pc
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18 lines
480 B
18 lines
480 B
3 years ago
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#include <ultra64.h>
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#include "sm64.h"
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#include "segment_symbols.h"
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#include "level_commands.h"
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#include "levels/intro/header.h"
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#include "make_const_nonconst.h"
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const LevelScript level_script_entry[] = {
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INIT_LEVEL(),
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SLEEP(/*frames*/ 2),
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BLACKOUT(/*active*/ FALSE),
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SET_REG(/*value*/ 0),
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EXECUTE(/*seg*/ 0x14, /*script*/ _introSegmentRomStart, /*scriptEnd*/ _introSegmentRomEnd, /*entry*/ level_intro_entry_1),
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JUMP(/*target*/ level_script_entry),
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};
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