sm64pc/levels/bowser_3/geo.c

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#include <ultra64.h>
#include "sm64.h"
#include "geo_commands.h"
#include "game/level_geo.h"
#include "game/geo_misc.h"
#include "game/camera.h"
#include "game/moving_texture.h"
#include "game/screen_transition.h"
#include "game/paintings.h"
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#include "make_const_nonconst.h"
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#include "levels/bowser_3/header.h"
#include "levels/bowser_3/falling_platform_1/geo.inc.c"
#include "levels/bowser_3/falling_platform_2/geo.inc.c"
#include "levels/bowser_3/falling_platform_3/geo.inc.c"
#include "levels/bowser_3/falling_platform_4/geo.inc.c"
#include "levels/bowser_3/falling_platform_5/geo.inc.c"
#include "levels/bowser_3/falling_platform_6/geo.inc.c"
#include "levels/bowser_3/falling_platform_7/geo.inc.c"
#include "levels/bowser_3/falling_platform_8/geo.inc.c"
#include "levels/bowser_3/falling_platform_9/geo.inc.c"
#include "levels/bowser_3/falling_platform_10/geo.inc.c"
#include "levels/bowser_3/areas/1/bomb_stand/geo.inc.c"
#include "levels/bowser_3/areas/1/geo.inc.c"