Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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#define STUB_LEVEL(_0, _1, _2, _3, _4, _5, _6, _7, _8)
#define DEFINE_LEVEL(_0, _1, _2, folder, texturebin, _5, _6, _7, _8, _9, _10) $(eval $(call level_rules,folder,texturebin))
#include "levels/level_defines.h"
#undef STUB_LEVEL
#undef DEFINE_LEVEL