Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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3 years ago
// 0x0700AD90 - 0x0700AE90
static const Vtx bitdw_seg7_vertex_0700AD90[] = {
{{{ -409, 205, -204}, 0, { 990, 2010}, {0xce, 0x91, 0x16, 0xff}}},
{{{ -409, 0, -204}, 0, { 478, 1498}, {0xce, 0x91, 0x16, 0xff}}},
{{{ -409, 0, 205}, 0, { 1502, 478}, {0xce, 0x91, 0x16, 0xff}}},
{{{ -409, 205, 205}, 0, { 2012, 990}, {0xce, 0x91, 0x16, 0xff}}},
{{{ 973, 0, -204}, 0, { 480, 1498}, {0xce, 0x91, 0x16, 0xff}}},
{{{ 973, 205, 205}, 0, { 2012, 990}, {0xce, 0x91, 0x16, 0xff}}},
{{{ 973, 0, 205}, 0, { 1500, 480}, {0xce, 0x91, 0x16, 0xff}}},
{{{ 973, 205, -204}, 0, { 990, 2010}, {0xce, 0x91, 0x16, 0xff}}},
{{{ -409, 205, -204}, 0, { 478, 478}, {0xce, 0xaf, 0x16, 0xff}}},
{{{ 973, 0, -204}, 0, { 3418, 4438}, {0xce, 0xaf, 0x16, 0xff}}},
{{{ -409, 0, -204}, 0, { 0, 990}, {0xce, 0xaf, 0x16, 0xff}}},
{{{ 973, 205, -204}, 0, { 3928, 3926}, {0xce, 0xaf, 0x16, 0xff}}},
{{{ 973, 205, 205}, 0, { 3928, 3926}, {0xce, 0xaf, 0x16, 0xff}}},
{{{ -409, 0, 205}, 0, { 0, 990}, {0xce, 0xaf, 0x16, 0xff}}},
{{{ 973, 0, 205}, 0, { 3418, 4438}, {0xce, 0xaf, 0x16, 0xff}}},
{{{ -409, 205, 205}, 0, { 478, 478}, {0xce, 0xaf, 0x16, 0xff}}},
};
// 0x0700AE90 - 0x0700AF10
static const Vtx bitdw_seg7_vertex_0700AE90[] = {
{{{ -409, 0, -204}, 0, { 990, 2010}, {0x91, 0x6d, 0x00, 0xff}}},
{{{ 973, 0, -204}, 0, { 4440, -1438}, {0x91, 0x6d, 0x00, 0xff}}},
{{{ 973, 0, 205}, 0, { 3418, -2460}, {0x91, 0x6d, 0x00, 0xff}}},
{{{ -409, 0, 205}, 0, { 0, 990}, {0x91, 0x6d, 0x00, 0xff}}},
{{{ -409, 205, 205}, 0, { 0, 990}, {0xff, 0xe5, 0x65, 0xff}}},
{{{ 973, 205, -204}, 0, { 4440, -1438}, {0xff, 0xe5, 0x65, 0xff}}},
{{{ -409, 205, -204}, 0, { 990, 2010}, {0xff, 0xe5, 0x65, 0xff}}},
{{{ 973, 205, 205}, 0, { 3418, -2460}, {0xff, 0xe5, 0x65, 0xff}}},
};
// 0x0700AF10 - 0x0700AFA0
static const Gfx bitdw_seg7_dl_0700AF10[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bitdw_seg7_vertex_0700AD90, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
gsSPVertex(bitdw_seg7_vertex_0700AE90, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x0700AFA0 - 0x0700B010
const Gfx bitdw_seg7_dl_0700AFA0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bitdw_seg7_dl_0700AF10),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};