{% extends "layout.html" %} {% block title %}3D Renderings{% endblock %} {% block content %} <h1>3D Renderings</h1> This page contains some of my better 3D renderings. Most of these images were modeled more or less in AutoCAD 2006 and rendered in 3DS Max 8.<p> <table border="0" cellspacing="10" cellpadding="0"> <tr> <td align="center" valign="top"> <a href="/creativity/rendered/kawar.jpg"> <img src="/creativity/rendered/kawar-thumb.jpg" width="300" height="225" alt="Kanian/Azulian War"> </a><br> Resolution: 800x600 </td> <td align="left" valign="top"> <h2 class="top">Kanian/Azulian War</h2> I made this in one of my high school CAD classes. It's a 3D rendering of a scene from the Kanian/Azulian War. </td> </tr> <tr> <td align="center" valign="top"> <a href="/creativity/rendered/kanian.jpg"> <img src="/creativity/rendered/kanian-thumb.jpg" width="300" height="225" alt="Kanians"> </a><br> Resolution: 800x600 </td> <td align="left" valign="top"> <h2 class="top">The Kanians</h2> I also made this in one of my high school CAD classes. It's just an artsy picture of the Kanians, showing the evil, neutral, and angelic varieties. </td> </tr> <tr> <td align="center" valign="top"> <a href="/creativity/rendered/bob.jpg"> <img src="/creativity/rendered/bob-thumb.jpg" width="300" height="225" alt="Bob-Omb Battlefield"> </a><br> Resolution: 800x600 </td> <td align="left" valign="top"> <h2 class="top">Bob-Omb Battlefield</h2> This originally started out to be just a gang of shiny Bob-Ombs. The next idea was to put them on a bright green Mario64-style terrain, and then it was only natural to create some of the other Mario baddies and throw them in there. Those include the Chain Chomp and Goombas, and also a life mushroom and a warp pipe. </td> </tr> <tr> <td align="center" valign="top"> <a href="/creativity/rendered/hotel.jpg"> <img src="/creativity/rendered/hotel-thumb.jpg" width="300" height="225" alt="Hotel Suite"> </a><br> Resolution: 720x540 </td> <td align="left" valign="top"> <h2 class="top">Hotel Suite</h2> I made this for my MITES project in my senior year CAD class. It got me 1st place in the regional competition and 4th in the state competition, and also a "Best of Architectural Award" on the regional. I didn't even take architectural CAD, which makes it that much cooler that I got that award. </td> </tr> <tr> <td align="center" valign="top"> <a href="/creativity/rendered/battlefield.jpg"> <img src="/creativity/rendered/battlefield-thumb.jpg" width="300" height="225" alt="Virtual Battlefield"> </a><br> Resolution: 1024x768 </td> <td align="left" valign="top"> <h2 class="top">Virtual Battlefield</h2> I made this one just for fun. It's a virtual battlefield being "materialized" into existence. You can even see some of the wire frame in the parts that hadn't been materialized yet. It's kinda <em>Code Lyoko</em> style. </td> </tr> <tr> <td align="center" valign="top"> <a href="/creativity/rendered/island.jpg"> <img src="/creativity/rendered/island-thumb.jpg" width="300" height="225" alt="Island Invasion"> </a><br> Resolution: 1024x768 </td> <td align="left" valign="top"> <h2 class="top">Island Invasion</h2> During my first quarter of college, I had this really lame class called <em>Problem Solving</em>. During a particularly slow day, I discovered the school computers had AutoCAD and 3DS Max, and I created and rendered this drawing before the end of class that day. </td> </tr> <tr> <td align="center" valign="top"> <a href="/creativity/rendered/nupiter.jpg"> <img src="/creativity/rendered/nupiter-thumb.jpg" width="300" height="225" alt="Sunrise on Nupiter"> </a><br> Resolution: 1024x768 </td> <td align="left" valign="top"> <h2 class="top">Sunrise on Nupiter</h2> This one was actually drawn entirely in Photoshop, but it looks like it would fit in well with these other 3D renderings. The idea was to make a planetary kind of picture from the view of some unknown planet. The planet itself was taken from a desert scene (with any plant life photoshopped out). </td> </tr> </table> {% endblock %}