Commit-Graf

  • a8da853de0 SDL: Support textures regenerating when flushed master Noah 2024-02-11 16:45:49 -0800
  • 129a24300d SDL2: Reveal the ShowCursor function Noah 2022-05-04 22:39:06 -0700
  • c0c2d05619 Add RWMutex safety around the SDL2 texture cache Noah 2022-04-10 12:27:20 -0700
  • df69b8e525 Functions to free up (SDL2) texture memory Noah 2022-04-09 14:25:56 -0700
  • c1b8bc910b SDL2 engine: expose renderer for custom use cases Noah 2022-03-05 15:22:12 -0800
  • 1f4af682e1 SDL2 GameController Support Noah 2022-02-19 18:22:55 -0800
  • 9e640ab5c3 SetWindowIcon for SDL2 and Text.Update() Noah 2021-12-30 16:39:48 -0800
  • 16fbb28ace Bugfix in Rect.Intersects() Noah 2021-10-09 21:33:13 -0700
  • ebcb54ad47 Fix README for github URL Noah 2021-10-06 22:19:19 -0700
  • 09a6c1db52 Add support for SDL2 MultiGestureEvents Noah 2021-10-06 19:35:24 -0700
  • a9231fc038 SDL2 engine: DrawLine: Use actual SDL call instead of IterLine Noah 2021-09-12 15:23:25 -0700
  • d77f5056b7 Texturer to hold raw Go image.Image Noah 2021-06-13 19:59:54 -0700
  • b4a1979a8b Bugfix on space character Noah 2021-01-03 17:04:42 -0800
  • 6e916169d6 Spacebar event Noah 2021-01-03 15:26:03 -0800
  • e5f4c3a168 Maximize SDL2 window Noah 2020-07-09 19:32:47 -0700
  • 0642b65e87 Text.IsZero to check more values Noah 2020-06-04 21:59:19 -0700
  • e495ec6439 Add DarkGrey to the default color names Noah 2020-04-08 17:31:37 -0700
  • bb84347294 Add Point Comparator Function and Tests Noah 2020-04-06 22:59:40 -0700
  • 87fabf6a8d Make it a Go module + minor tweaks Noah 2020-03-09 17:28:49 -0700
  • 4d008b5c46 Clear WindowResized event boolean at the start of each Poll Noah 2020-01-01 17:44:11 -0800
  • e758c46d70 Change public API to use int instead of int32 everywhere Noah 2019-12-27 17:35:42 -0800
  • 930bb3ac72 Add GoDoc link to README Noah 2019-12-27 16:47:11 -0800
  • 124718d5a0 Fix WebAssembly demo font loading Noah 2019-12-22 18:38:56 -0800
  • ad9d14bdab Add WebAssembly Hello World Example Noah 2019-12-22 16:26:33 -0800
  • 6803170675 Clean up repository for stand-alone release Noah 2019-12-22 15:53:52 -0800
  • 5c803f6a88 render: Refactor Events System to Make Module Standalone Noah 2019-12-22 14:11:01 -0800
  • 857e5ec098 Better Ellipse Drawing Algorithm Noah 2019-07-16 18:27:00 -0700
  • 524ebebedb Lemon-shaped Ellipse Tool (WIP) Noah 2019-07-14 14:18:44 -0700
  • 53977f709f Eraser Tool, Brush Sizes Noah 2019-07-11 19:07:46 -0700
  • 5f37193512 Doodad CLI Tool Features; Write Lock and Hidden Noah 2019-07-06 23:28:11 -0700
  • 7f4640b727 Add Switches, Fire/Water Collision and Play Menu Noah 2019-07-06 18:30:03 -0700
  • 243514f848 Centralized Tick Counter, Fix Actor Dragging Bug Noah 2019-07-05 16:04:36 -0700
  • fb29d6a11c Editor Mode: Line Tool and Rectangle Tool Noah 2019-07-03 17:19:25 -0700
  • 8126888b5b Drawing Strokes and Undo/Redo Functionality Noah 2019-07-03 16:22:30 -0700
  • e682bb27c0 Demo Running Level as Title Screen Wallpaper Noah 2019-06-27 22:54:46 -0700
  • 981b2b98e0 Refactor Render Texture-Cache Interface Noah 2019-06-27 13:01:01 -0700
  • 4ad32c6edf SDL2: Cache Bitmaps in Memory, Not on Disk Noah 2019-06-27 12:46:35 -0700
  • 5893daba58 WASM Texture Caching Noah 2019-06-27 11:57:26 -0700
  • 27b908e40a Texture Caching for WASM Canvas Engine Noah 2019-06-26 22:44:08 -0700
  • 03b4441eaa WASM Event Queue Noah 2019-06-26 20:33:24 -0700
  • ecffcc223d Initial WebAssembly Build Target Noah 2019-06-26 18:36:54 -0700
  • 5e9443bcff Add MenuScene with New Level UI Noah 2019-06-25 14:57:11 -0700
  • 7b264dffba Minor Tweaks Noah 2019-06-08 17:02:28 -0700
  • d10f7d190c Return False: Solid Collision Between Actors Noah 2019-05-28 21:43:30 -0700
  • 58fae48a2a WIP: MsgPack stubs, Level Filesystem Module Noah 2019-05-05 14:03:20 -0700
  • 6c5542673a Remove ScreenshotKey Event, Add F* Key Handlers Noah 2019-04-19 16:21:04 -0700
  • 95ef079724 Remove pkg/log from lib/render package Noah 2019-04-18 22:14:02 -0700
  • 8dfae5b8d8 Play Mode: Fix Level Collision w/ Scrolling Noah 2019-04-14 15:25:03 -0700
  • 2ae77a8c82 Port over code from old collision dev PR Noah 2019-04-09 19:17:56 -0700
  • 31e01987e5 Clean up extra log modules Noah 2019-04-09 17:47:03 -0700
  • cddc41465f Code Layout Refactor Noah 2019-04-09 17:35:44 -0700