Doodle is the game engine for Sketchy Maze written in Go.
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My SSH public keys.
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A simple WebRTC chat room application.
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A web blog and personal website server.
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Source code to the game's default doodads.
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A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.
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Creative assets for the game such as default levelpacks.
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User interface toolkit for Go with support for SDL2 and HTML Canvas render targets.
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A simple audio engine for Go with an SDL2 back-end and others to come eventually.
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Source code to the SketchyMaze website built with hugo.
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Runtime Package of external assets to Doodle.
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Source code to the Guidebook website built using mkdocs.
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The Land of No Return - Restoration project of a childhood story
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Personal homepage and static website generator for noah.is
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A web blog and personal homepage engine written in Go.
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Assets for custom story mode levelpacks for Sketchy Maze.
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A new and improved error message generator written in Go.
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Dockerfiles to consistently deploy Project: Doodle.
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Vendored C libraries and DLLs for Doodle (binary assets, volatile)
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Flatpak manifest to release Sketchy Maze for GNU/Linux.
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