package barertc import ( "encoding/base64" "fmt" "path/filepath" "strings" "time" "git.kirsle.net/apps/barertc/pkg/config" "git.kirsle.net/apps/barertc/pkg/jwt" "git.kirsle.net/apps/barertc/pkg/log" "git.kirsle.net/apps/barertc/pkg/util" ) // OnLogin handles "login" actions from the client. func (s *Server) OnLogin(sub *Subscriber, msg Message) { // Using a JWT token for authentication? var claims = &jwt.Claims{} if msg.JWTToken != "" || (config.Current.JWT.Enabled && config.Current.JWT.Strict) { parsed, ok, err := jwt.ParseAndValidate(msg.JWTToken) if err != nil { log.Error("Error parsing JWT token in WebSocket login: %s", err) sub.ChatServer("Your authentication has expired. Please go back and launch the chat room again.") return } // Sanity check the username. if msg.Username != parsed.Subject { log.Error("JWT login had a different username: %s vs %s", parsed.Subject, msg.Username) sub.ChatServer("Your authentication username did not match the expected username. Please go back and launch the chat room again.") return } // Strict enforcement? if config.Current.JWT.Strict && !ok { log.Error("JWT enforcement is strict and user did not pass JWT checks") sub.ChatServer("Server side authentication is required. Please go back and launch the chat room from your logged-in account.") return } claims = parsed msg.Username = claims.Subject sub.JWTClaims = claims } if claims.Subject != "" { log.Debug("JWT claims: %+v", claims) } // Somehow no username? if msg.Username == "" { msg.Username = "anonymous" } // Ensure the username is unique, or rename it. var duplicate bool for _, other := range s.IterSubscribers() { if other.ID != sub.ID && other.Username == msg.Username { duplicate = true break } } if duplicate { // Give them one that is unique. msg.Username = fmt.Sprintf("%s %d", msg.Username, time.Now().Nanosecond(), ) } // Use their username. sub.Username = msg.Username sub.authenticated = true log.Debug("OnLogin: %s joins the room", sub.Username) // Tell everyone they joined. s.Broadcast(Message{ Action: ActionPresence, Username: msg.Username, Message: "has joined the room!", }) // Send the user back their settings. sub.SendMe() // Send the WhoList to everybody. s.SendWhoList() // Send the initial ChatServer messages to the public channels. for _, channel := range config.Current.PublicChannels { for _, msg := range channel.WelcomeMessages { sub.SendJSON(Message{ Channel: channel.ID, Action: ActionError, Username: "ChatServer", Message: RenderMarkdown(msg), }) } } } // OnMessage handles a chat message posted by the user. func (s *Server) OnMessage(sub *Subscriber, msg Message) { log.Info("[%s] %s", sub.Username, msg.Message) if sub.Username == "" { sub.ChatServer("You must log in first.") return } // Process commands. if handled := s.ProcessCommand(sub, msg); handled { return } // Translate their message as Markdown syntax. markdown := RenderMarkdown(msg.Message) if markdown == "" { return } // Message to be echoed to the channel. var message = Message{ Action: ActionMessage, Channel: msg.Channel, Username: sub.Username, Message: markdown, } // Is this a DM? if strings.HasPrefix(msg.Channel, "@") { // Echo the message only to both parties. s.SendTo(sub.Username, message) message.Channel = "@" + sub.Username if err := s.SendTo(msg.Channel, message); err != nil { sub.ChatServer("Your message could not be delivered: %s", err) } return } // Broadcast a chat message to the room. s.Broadcast(message) } // OnFile handles a picture shared in chat with a channel. func (s *Server) OnFile(sub *Subscriber, msg Message) { if sub.Username == "" { sub.ChatServer("You must log in first.") return } // Detect image type and convert it into an tag. var ( filename = msg.Message ext = filepath.Ext(filename) filetype string ) switch strings.ToLower(ext) { case ".jpg", ".jpeg": filetype = "image/jpeg" case ".gif": filetype = "image/gif" case ".png": filetype = "image/png" default: sub.ChatServer("Unsupported image type, should be a jpeg, GIF or png.") return } // Process the image: scale it down, strip metadata, etc. img, pvWidth, pvHeight := ProcessImage(filetype, msg.Bytes) var dataURL = fmt.Sprintf("data:%s;base64,%s", filetype, base64.StdEncoding.EncodeToString(img)) // Message to be echoed to the channel. var message = Message{ Action: ActionMessage, Channel: msg.Channel, Username: sub.Username, // Their image embedded via a data: URI - no server storage needed! Message: fmt.Sprintf( ``, dataURL, pvWidth, pvHeight, ), } // Is this a DM? if strings.HasPrefix(msg.Channel, "@") { // Echo the message only to both parties. s.SendTo(sub.Username, message) message.Channel = "@" + sub.Username if err := s.SendTo(msg.Channel, message); err != nil { sub.ChatServer("Your message could not be delivered: %s", err) } return } // Broadcast a chat message to the room. s.Broadcast(message) } // OnMe handles current user state updates. func (s *Server) OnMe(sub *Subscriber, msg Message) { if msg.VideoActive { log.Debug("User %s turns on their video feed", sub.Username) } sub.VideoActive = msg.VideoActive sub.VideoNSFW = msg.NSFW // Sync the WhoList to everybody. s.SendWhoList() } // OnOpen is a client wanting to start WebRTC with another, e.g. to see their camera. func (s *Server) OnOpen(sub *Subscriber, msg Message) { // Look up the other subscriber. other, err := s.GetSubscriber(msg.Username) if err != nil { log.Error(err.Error()) return } // Make up a WebRTC shared secret and send it to both of them. secret := util.RandomString(16) log.Info("WebRTC: %s opens %s with secret %s", sub.Username, other.Username, secret) // Ring the target of this request and give them the secret. other.SendJSON(Message{ Action: ActionRing, Username: sub.Username, OpenSecret: secret, }) // To the caller, echo back the Open along with the secret. sub.SendJSON(Message{ Action: ActionOpen, Username: other.Username, OpenSecret: secret, }) } // OnCandidate handles WebRTC candidate signaling. func (s *Server) OnCandidate(sub *Subscriber, msg Message) { // Look up the other subscriber. other, err := s.GetSubscriber(msg.Username) if err != nil { log.Error(err.Error()) return } other.SendJSON(Message{ Action: ActionCandidate, Username: sub.Username, Candidate: msg.Candidate, }) } // OnSDP handles WebRTC sdp signaling. func (s *Server) OnSDP(sub *Subscriber, msg Message) { // Look up the other subscriber. other, err := s.GetSubscriber(msg.Username) if err != nil { log.Error(err.Error()) return } other.SendJSON(Message{ Action: ActionSDP, Username: sub.Username, Description: msg.Description, }) } // OnWatch communicates video watching status between users. func (s *Server) OnWatch(sub *Subscriber, msg Message) { // Look up the other subscriber. other, err := s.GetSubscriber(msg.Username) if err != nil { log.Error(err.Error()) return } other.SendJSON(Message{ Action: ActionWatch, Username: sub.Username, }) } // OnUnwatch communicates video Unwatching status between users. func (s *Server) OnUnwatch(sub *Subscriber, msg Message) { // Look up the other subscriber. other, err := s.GetSubscriber(msg.Username) if err != nil { log.Error(err.Error()) return } other.SendJSON(Message{ Action: ActionUnwatch, Username: sub.Username, }) }