package barertc
import (
"encoding/base64"
"fmt"
"path/filepath"
"strings"
"git.kirsle.net/apps/barertc/pkg/config"
"git.kirsle.net/apps/barertc/pkg/jwt"
"git.kirsle.net/apps/barertc/pkg/log"
"git.kirsle.net/apps/barertc/pkg/util"
)
// OnLogin handles "login" actions from the client.
func (s *Server) OnLogin(sub *Subscriber, msg Message) {
// Using a JWT token for authentication?
var claims = &jwt.Claims{}
if msg.JWTToken != "" || (config.Current.JWT.Enabled && config.Current.JWT.Strict) {
parsed, ok, err := jwt.ParseAndValidate(msg.JWTToken)
if err != nil {
log.Error("Error parsing JWT token in WebSocket login: %s", err)
sub.ChatServer("Your authentication has expired. Please go back and launch the chat room again.")
return
}
// Sanity check the username.
if msg.Username != parsed.Subject {
log.Error("JWT login had a different username: %s vs %s", parsed.Subject, msg.Username)
}
// Strict enforcement?
if config.Current.JWT.Strict && !ok {
log.Error("JWT enforcement is strict and user did not pass JWT checks")
sub.ChatServer("Server side authentication is required. Please go back and launch the chat room from your logged-in account.")
return
}
claims = parsed
msg.Username = claims.Subject
sub.JWTClaims = claims
}
if claims.Subject != "" {
log.Debug("JWT claims: %+v", claims)
}
// Somehow no username?
if msg.Username == "" {
msg.Username = "anonymous"
}
// Ensure the username is unique, or rename it.
username, err := s.UniqueUsername(msg.Username)
if err != nil {
// If JWT authentication was used: disconnect the original (conflicting) username.
if claims.Subject == msg.Username {
if other, err := s.GetSubscriber(msg.Username); err == nil {
other.ChatServer("You have been signed out of chat because you logged in from another location.")
other.SendJSON(Message{
Action: ActionKick,
})
s.DeleteSubscriber(other)
}
// They will take over their original username.
username = msg.Username
}
// If JWT auth was not used: UniqueUsername already gave them a uniquely spelled name.
}
msg.Username = username
// Use their username.
sub.Username = msg.Username
sub.authenticated = true
log.Debug("OnLogin: %s joins the room", sub.Username)
// Tell everyone they joined.
s.Broadcast(Message{
Action: ActionPresence,
Username: msg.Username,
Message: "has joined the room!",
})
// Send the user back their settings.
sub.SendMe()
// Send the WhoList to everybody.
s.SendWhoList()
// Send the initial ChatServer messages to the public channels.
for _, channel := range config.Current.PublicChannels {
for _, msg := range channel.WelcomeMessages {
sub.SendJSON(Message{
Channel: channel.ID,
Action: ActionError,
Username: "ChatServer",
Message: RenderMarkdown(msg),
})
}
}
}
// OnMessage handles a chat message posted by the user.
func (s *Server) OnMessage(sub *Subscriber, msg Message) {
log.Info("[%s] %s", sub.Username, msg.Message)
if sub.Username == "" {
sub.ChatServer("You must log in first.")
return
}
// Process commands.
if handled := s.ProcessCommand(sub, msg); handled {
return
}
// Translate their message as Markdown syntax.
markdown := RenderMarkdown(msg.Message)
if markdown == "" {
return
}
// Detect and expand media such as YouTube videos.
markdown = s.ExpandMedia(markdown)
// Assign a message ID and own it to the sender.
MessageID++
var mid = MessageID
sub.midMu.Lock()
sub.messageIDs[mid] = struct{}{}
sub.midMu.Unlock()
// Message to be echoed to the channel.
var message = Message{
Action: ActionMessage,
Channel: msg.Channel,
Username: sub.Username,
Message: markdown,
MessageID: mid,
}
// Is this a DM?
if strings.HasPrefix(msg.Channel, "@") {
// Echo the message only to both parties.
s.SendTo(sub.Username, message)
message.Channel = "@" + sub.Username
// Don't deliver it if the receiver has muted us.
rcpt, err := s.GetSubscriber(strings.TrimPrefix(msg.Channel, "@"))
if err == nil && rcpt.Mutes(sub.Username) {
log.Debug("Do not send message to %s: they have muted or booted %s", rcpt.Username, sub.Username)
return
}
// If the sender already mutes the recipient, reply back with the error.
if err == nil && sub.Mutes(rcpt.Username) {
sub.ChatServer("You have muted %s and so your message has not been sent.", rcpt.Username)
return
}
if err := s.SendTo(msg.Channel, message); err != nil {
sub.ChatServer("Your message could not be delivered: %s", err)
}
return
}
// Broadcast a chat message to the room.
s.Broadcast(message)
}
// OnTakeback handles takebacks (delete your message for everybody)
func (s *Server) OnTakeback(sub *Subscriber, msg Message) {
// Permission check.
if sub.JWTClaims == nil || !sub.JWTClaims.IsAdmin {
sub.midMu.Lock()
defer sub.midMu.Unlock()
if _, ok := sub.messageIDs[msg.MessageID]; !ok {
sub.ChatServer("That is not your message to take back.")
return
}
}
// Broadcast to everybody to remove this message.
s.Broadcast(Message{
Action: ActionTakeback,
MessageID: msg.MessageID,
})
}
// OnReact handles emoji reactions for chat messages.
func (s *Server) OnReact(sub *Subscriber, msg Message) {
// Forward the reaction to everybody.
s.Broadcast(Message{
Action: ActionReact,
Username: sub.Username,
Message: msg.Message,
MessageID: msg.MessageID,
})
}
// OnFile handles a picture shared in chat with a channel.
func (s *Server) OnFile(sub *Subscriber, msg Message) {
if sub.Username == "" {
sub.ChatServer("You must log in first.")
return
}
// Detect image type and convert it into an tag.
var (
filename = msg.Message
ext = filepath.Ext(filename)
filetype string
)
switch strings.ToLower(ext) {
case ".jpg", ".jpeg":
filetype = "image/jpeg"
case ".gif":
filetype = "image/gif"
case ".png":
filetype = "image/png"
default:
sub.ChatServer("Unsupported image type, should be a jpeg, GIF or png.")
return
}
// Process the image: scale it down, strip metadata, etc.
img, pvWidth, pvHeight := ProcessImage(filetype, msg.Bytes)
var dataURL = fmt.Sprintf("data:%s;base64,%s", filetype, base64.StdEncoding.EncodeToString(img))
// Assign a message ID and own it to the sender.
MessageID++
var mid = MessageID
sub.midMu.Lock()
sub.messageIDs[mid] = struct{}{}
sub.midMu.Unlock()
// Message to be echoed to the channel.
var message = Message{
Action: ActionMessage,
Channel: msg.Channel,
Username: sub.Username,
MessageID: mid,
// Their image embedded via a data: URI - no server storage needed!
Message: fmt.Sprintf(
``,
dataURL,
pvWidth, pvHeight,
),
}
// Is this a DM?
if strings.HasPrefix(msg.Channel, "@") {
// Echo the message only to both parties.
s.SendTo(sub.Username, message)
message.Channel = "@" + sub.Username
// Don't deliver it if the receiver has muted us.
rcpt, err := s.GetSubscriber(strings.TrimPrefix(msg.Channel, "@"))
if err == nil && rcpt.Mutes(sub.Username) {
log.Debug("Do not send message to %s: they have muted or booted %s", rcpt.Username, sub.Username)
return
}
// If the sender already mutes the recipient, reply back with the error.
if sub.Mutes(rcpt.Username) {
sub.ChatServer("You have muted %s and so your message has not been sent.", rcpt.Username)
return
}
if err := s.SendTo(msg.Channel, message); err != nil {
sub.ChatServer("Your message could not be delivered: %s", err)
}
return
}
// Broadcast a chat message to the room.
s.Broadcast(message)
}
// OnMe handles current user state updates.
func (s *Server) OnMe(sub *Subscriber, msg Message) {
if msg.VideoStatus&VideoFlagActive == VideoFlagActive {
log.Debug("User %s turns on their video feed", sub.Username)
}
// Hidden status: for operators only, + fake a join/exit chat message.
if sub.JWTClaims != nil && sub.JWTClaims.IsAdmin {
if sub.ChatStatus != "hidden" && msg.ChatStatus == "hidden" {
// Going hidden - fake leave message
s.Broadcast(Message{
Action: ActionPresence,
Username: sub.Username,
Message: "has exited the room!",
})
} else if sub.ChatStatus == "hidden" && msg.ChatStatus != "hidden" {
// Leaving hidden - fake join message
s.Broadcast(Message{
Action: ActionPresence,
Username: sub.Username,
Message: "has joined the room!",
})
}
} else if msg.ChatStatus == "hidden" {
// normal users can not set this status
msg.ChatStatus = "away"
}
sub.VideoStatus = msg.VideoStatus
sub.ChatStatus = msg.ChatStatus
// Sync the WhoList to everybody.
s.SendWhoList()
}
// OnOpen is a client wanting to start WebRTC with another, e.g. to see their camera.
func (s *Server) OnOpen(sub *Subscriber, msg Message) {
// Look up the other subscriber.
other, err := s.GetSubscriber(msg.Username)
if err != nil {
log.Error(err.Error())
return
}
// Make up a WebRTC shared secret and send it to both of them.
secret := util.RandomString(16)
log.Info("WebRTC: %s opens %s with secret %s", sub.Username, other.Username, secret)
// Ring the target of this request and give them the secret.
other.SendJSON(Message{
Action: ActionRing,
Username: sub.Username,
OpenSecret: secret,
})
// To the caller, echo back the Open along with the secret.
sub.SendJSON(Message{
Action: ActionOpen,
Username: other.Username,
OpenSecret: secret,
})
}
// OnBoot is a user kicking you off their video stream.
func (s *Server) OnBoot(sub *Subscriber, msg Message) {
log.Info("%s boots %s off their camera", sub.Username, msg.Username)
sub.muteMu.Lock()
sub.booted[msg.Username] = struct{}{}
sub.muteMu.Unlock()
s.SendWhoList()
}
// OnMute is a user kicking setting the mute flag for another user.
func (s *Server) OnMute(sub *Subscriber, msg Message, mute bool) {
log.Info("%s mutes or unmutes %s: %v", sub.Username, msg.Username, mute)
sub.muteMu.Lock()
if mute {
sub.muted[msg.Username] = struct{}{}
} else {
delete(sub.muted, msg.Username)
}
sub.muteMu.Unlock()
// Send the Who List in case our cam will show as disabled to the muted party.
s.SendWhoList()
}
// OnCandidate handles WebRTC candidate signaling.
func (s *Server) OnCandidate(sub *Subscriber, msg Message) {
// Look up the other subscriber.
other, err := s.GetSubscriber(msg.Username)
if err != nil {
log.Error(err.Error())
return
}
other.SendJSON(Message{
Action: ActionCandidate,
Username: sub.Username,
Candidate: msg.Candidate,
})
}
// OnSDP handles WebRTC sdp signaling.
func (s *Server) OnSDP(sub *Subscriber, msg Message) {
// Look up the other subscriber.
other, err := s.GetSubscriber(msg.Username)
if err != nil {
log.Error(err.Error())
return
}
other.SendJSON(Message{
Action: ActionSDP,
Username: sub.Username,
Description: msg.Description,
})
}
// OnWatch communicates video watching status between users.
func (s *Server) OnWatch(sub *Subscriber, msg Message) {
// Look up the other subscriber.
other, err := s.GetSubscriber(msg.Username)
if err != nil {
log.Error(err.Error())
return
}
other.SendJSON(Message{
Action: ActionWatch,
Username: sub.Username,
})
}
// OnUnwatch communicates video Unwatching status between users.
func (s *Server) OnUnwatch(sub *Subscriber, msg Message) {
// Look up the other subscriber.
other, err := s.GetSubscriber(msg.Username)
if err != nil {
log.Error(err.Error())
return
}
other.SendJSON(Message{
Action: ActionUnwatch,
Username: sub.Username,
})
}