package barertc /* Message is the basic carrier of WebSocket chat protocol actions. Every message (client or server) has an Action and the rest of the fields may vary depending on the action. Many messages target (or carry) a Username, chat Channel and carry an arbitrary Message. */ type Message struct { Action string `json:"action,omitempty"` Channel string `json:"channel,omitempty"` Username string `json:"username,omitempty"` Message string `json:"message,omitempty"` // JWT token for `login` actions. JWTToken string `json:"jwt,omitempty"` // WhoList for `who` actions WhoList []WhoList `json:"whoList,omitempty"` // Sent on `me` actions along with Username VideoActive bool `json:"videoActive,omitempty"` // user tells us their cam status VideoMutual bool `json:"videoMutual,omitempty"` // user wants mutual viewers VideoMutualOpen bool `json:"videoMutualOpen,omitempty"` ChatStatus string `json:"status,omitempty"` // online vs. away NSFW bool `json:"nsfw,omitempty"` // user tags their video NSFW // Sent on `open` actions along with the (other) Username. OpenSecret string `json:"openSecret,omitempty"` // Send on `file` actions, passing e.g. image data. Bytes []byte `json:"bytes,omitempty"` // WebRTC negotiation messages: proxy their signaling messages // between the two users to negotiate peer connection. Candidate string `json:"candidate,omitempty"` // candidate Description string `json:"description,omitempty"` // sdp } const ( // Actions sent by the client side only ActionLogin = "login" // post the username to backend ActionBoot = "boot" // boot a user off your video feed ActionMute = "mute" // mute a user's chat messages ActionUnmute = "unmute" // Actions sent by server or client ActionMessage = "message" // post a message to the room ActionMe = "me" // user self-info sent by FE or BE ActionOpen = "open" // user wants to view a webcam (open WebRTC) ActionRing = "ring" // receiver of a WebRTC open request ActionWatch = "watch" // user has received video and is watching you ActionUnwatch = "unwatch" // user has closed your video ActionFile = "file" // image sharing in chat // Actions sent by server only ActionPing = "ping" ActionWhoList = "who" // server pushes the Who List ActionPresence = "presence" // a user joined or left the room ActionError = "error" // ChatServer errors ActionKick = "disconnect" // client should disconnect (e.g. have been kicked). // WebRTC signaling messages. ActionCandidate = "candidate" ActionSDP = "sdp" ) // WhoList is a member entry in the chat room. type WhoList struct { Username string `json:"username"` Nickname string `json:"nickname,omitempty"` VideoActive bool `json:"videoActive,omitempty"` VideoMutual bool `json:"videoMutual,omitempty"` VideoMutualOpen bool `json:"videoMutualOpen,omitempty"` NSFW bool `json:"nsfw,omitempty"` Status string `json:"status"` // JWT auth extra settings. Operator bool `json:"op"` Avatar string `json:"avatar,omitempty"` ProfileURL string `json:"profileURL,omitempty"` }