package balance import ( "git.kirsle.net/apps/doodle/lib/render" "git.kirsle.net/apps/doodle/lib/ui" ) // Theme and appearance variables. var ( // Window and panel styles. TitleConfig = ui.Config{ Background: render.MustHexColor("#FF9900"), OutlineSize: 1, OutlineColor: render.Black, } TitleFont = render.Text{ FontFilename: "DejaVuSans-Bold.ttf", Size: 12, Padding: 4, Color: render.White, Stroke: render.Red, } WindowBackground = render.MustHexColor("#cdb689") WindowBorder = render.Grey // Menu bar styles. MenuBackground = render.Black MenuFont = render.Text{ Size: 12, PadX: 4, } // StatusFont is the font for the status bar. StatusFont = render.Text{ Size: 12, Padding: 4, Color: render.Black, } // UIFont is the main font for UI labels. UIFont = render.Text{ Size: 12, Padding: 4, Color: render.Black, } // LabelFont is the font for strong labels in UI. LabelFont = render.Text{ Size: 12, FontFilename: "DejaVuSans-Bold.ttf", Padding: 4, Color: render.Black, } // Color for draggable doodad. DragColor = render.MustHexColor("#0099FF") PlayButtonFont = render.Text{ FontFilename: "DejaVuSans-Bold.ttf", Size: 16, Padding: 4, Color: render.RGBA(255, 255, 0, 255), Stroke: render.RGBA(100, 100, 0, 255), } )