package balance // Feature Flags to turn on/off experimental content. var Feature = feature{ ///////// // Experimental features that are off by default ViewportWindow: false, // Open new viewport into your level ///////// // Fully activated features // Attach custom wallpaper img to levels CustomWallpaper: true, // Allow embedded doodads in levels. EmbeddableDoodads: true, // Enable the zoom in/out feature (kinda buggy still) Zoom: true, // Reassign an existing level's palette to a different builtin. ChangePalette: true, } // FeaturesOn turns on all feature flags, from CLI --experimental option. func FeaturesOn() { Feature.ViewportWindow = true } type feature struct { Zoom bool CustomWallpaper bool ChangePalette bool EmbeddableDoodads bool ViewportWindow bool }