package windows import ( "fmt" "git.kirsle.net/apps/doodle/pkg/balance" "git.kirsle.net/apps/doodle/pkg/branding" "git.kirsle.net/apps/doodle/pkg/native" "git.kirsle.net/go/render" "git.kirsle.net/go/ui" ) // Settings window. type Settings struct { // Settings passed in by doodle Supervisor *ui.Supervisor Engine render.Engine } // NewSettingsWindow initializes the window. func NewSettingsWindow(cfg Settings) *ui.Window { window := ui.NewWindow("Game Settings") window.SetButtons(ui.CloseButton) window.Configure(ui.Config{ Width: 400, Height: 170, Background: render.Grey, }) // { // row := ui.NewFrame("Theme Frame") // label := ui.NewLabel(ui.Label{ // Text: "Theme:", // Font: balance.MenuFont, // }) // } text := ui.NewLabel(ui.Label{ Text: fmt.Sprintf("%s is a drawing-based maze game.\n\n"+ "Copyright © %s.\nAll rights reserved.\n\n"+ "Version %s", branding.AppName, branding.Copyright, branding.Version, ), }) window.Pack(text, ui.Pack{ Side: ui.N, Padding: 8, }) frame := ui.NewFrame("Button frame") buttons := []struct { label string f func() }{ {"Website", func() { native.OpenURL(branding.Website) }}, {"Open Source Licenses", func() { // TODO: open file native.OpenURL("./Open Source Licenses.md") }}, } for _, button := range buttons { button := button btn := ui.NewButton(button.label, ui.NewLabel(ui.Label{ Text: button.label, Font: balance.MenuFont, })) btn.Handle(ui.Click, func(ed ui.EventData) error { button.f() return nil }) btn.Compute(cfg.Engine) cfg.Supervisor.Add(btn) frame.Pack(btn, ui.Pack{ Side: ui.W, PadX: 4, Expand: true, Fill: true, }) } window.Pack(frame, ui.Pack{ Side: ui.N, Padding: 8, }) return window }