package balance import ( "os" "git.kirsle.net/apps/doodle/render" ) // Debug related variables that can toggle on or off certain features and // overlays within the game. var ( /*************** * Visualizers * ***************/ // Background color to use when exporting a drawing Chunk as a bitmap image // on disk. Default is white. Setting this to translucent yellow is a great // way to visualize the chunks loaded from cache on your screen. DebugChunkBitmapBackground = render.White // XXX: export $DEBUG_CHUNK_COLOR ) func init() { if color := os.Getenv("DEBUG_CHUNK_COLOR"); color != "" { DebugChunkBitmapBackground = render.MustHexColor(color) } }