package doodle import ( "fmt" "git.kirsle.net/apps/doodle/pkg/balance" "git.kirsle.net/apps/doodle/pkg/log" "git.kirsle.net/go/ui" ) // SetupPalette sets up the palette panel. func (u *EditorUI) SetupPalette(d *Doodle) *ui.Window { window := ui.NewWindow("Palette") window.ConfigureTitle(balance.TitleConfig) // window.TitleBar().Font = balance.TitleFont window.Configure(ui.Config{ Background: balance.WindowBackground, BorderColor: balance.WindowBorder, }) // Doodad frame. { frame, err := u.setupDoodadFrame(d.Engine, window) if err != nil { d.Flash(err.Error()) } // Even if there was an error (userdir.ListDoodads couldn't read the // config folder on disk or whatever) the Frame is still valid but // empty, which is still the intended behavior. u.DoodadTab = frame u.DoodadTab.Hide() window.Pack(u.DoodadTab, ui.Pack{ Side: ui.N, Fill: true, }) } // Color Palette Frame. u.PaletteTab = u.setupPaletteFrame(window) window.Pack(u.PaletteTab, ui.Pack{ Side: ui.N, Fill: true, }) return window } // setupPaletteFrame configures the Color Palette tab for Edit Mode. // This is a subroutine of editor_ui.go#SetupPalette() func (u *EditorUI) setupPaletteFrame(window *ui.Window) *ui.Frame { frame := ui.NewFrame("Palette Tab") frame.SetBackground(balance.WindowBackground) // Handler function for the radio buttons being clicked. onClick := func(ed ui.EventData) error { name := u.selectedSwatch swatch, ok := u.Canvas.Palette.Get(name) if !ok { log.Error("Palette onClick: couldn't get swatch named '%s' from palette", name) return nil } log.Info("Set swatch: %s", swatch) u.Canvas.SetSwatch(swatch) return nil } // Draw the radio buttons for the palette. if u.Canvas != nil && u.Canvas.Palette != nil { for _, swatch := range u.Canvas.Palette.Swatches { swFrame := ui.NewFrame(fmt.Sprintf("Swatch(%s) Button Frame", swatch.Name)) colorFrame := ui.NewFrame(fmt.Sprintf("Swatch(%s) Color Box", swatch.Name)) colorFrame.Configure(ui.Config{ Width: 16, Height: 16, Background: swatch.Color, BorderSize: 1, BorderStyle: ui.BorderSunken, }) swFrame.Pack(colorFrame, ui.Pack{ Side: ui.W, }) label := ui.NewLabel(ui.Label{ Text: swatch.Name, Font: balance.StatusFont, }) label.Font.Color = swatch.Color.Darken(128) swFrame.Pack(label, ui.Pack{ Side: ui.W, }) btn := ui.NewRadioButton("palette", &u.selectedSwatch, swatch.Name, swFrame) btn.Handle(ui.Click, onClick) u.Supervisor.Add(btn) // Add a tooltip showing the swatch attributes. ui.NewTooltip(btn, ui.Tooltip{ Text: "Attributes: " + swatch.Attributes(), Edge: ui.Left, }) btn.Compute(u.d.Engine) swFrame.Configure(ui.Config{ Height: label.Size().H, // TODO: magic number, trying to left-align // the label by making the frame as wide as possible. Width: paletteWidth - 16, }) frame.Pack(btn, ui.Pack{ Side: ui.N, Fill: true, PadY: 4, }) } } return frame }