package windows import ( "fmt" "math" "git.kirsle.net/SketchyMaze/doodle/pkg/balance" "git.kirsle.net/SketchyMaze/doodle/pkg/level" "git.kirsle.net/SketchyMaze/doodle/pkg/log" "git.kirsle.net/go/render" "git.kirsle.net/go/ui" ) // FileSystem window shows the file attachments to the current level. type FileSystem struct { // Settings passed in by doodle Supervisor *ui.Supervisor Engine render.Engine Level *level.Level OnDelete func(filename string) bool OnCancel func() // Private vars. includeBuiltins bool // show built-in doodads in checkbox-list. } // NewFileSystemWindow initializes the window. func NewFileSystemWindow(cfg FileSystem) *ui.Window { var ( windowColor = render.RGBA(255, 255, 200, 255) windowTitleColor = render.RGBA(255, 153, 0, 255) windowWidth = 380 windowHeight = 360 page = 1 perPage = 6 pages = 1 maxPageButtons = 8 // columns and sizes to draw the doodad list btnHeight = 14 ) window := ui.NewWindow("Attached Files") window.SetButtons(ui.CloseButton) window.ActiveTitleBackground = windowTitleColor // TODO: not working? window.InactiveTitleBackground = windowTitleColor.Darken(60) window.InactiveTitleForeground = render.Grey window.Configure(ui.Config{ Width: windowWidth, Height: windowHeight, Background: windowColor, }) ///////////// // Intro text introFrame := ui.NewFrame("Intro Frame") window.Pack(introFrame, ui.Pack{ Side: ui.N, FillX: true, }) lines := []struct { Text string Font render.Text }{ { Text: "About", Font: balance.LabelFont, }, { Text: "These are the files embedded inside your level data. When\n" + "a level is Published, it can attach all of its custom doodads,\n" + "wallpapers or other custom asset so that it easily plays on\n" + "a different computer.", Font: balance.UIFont, }, { Text: "File Attachments", Font: balance.LabelFont, }, } for n, row := range lines { frame := ui.NewFrame(fmt.Sprintf("Intro Line %d", n)) introFrame.Pack(frame, ui.Pack{ Side: ui.N, FillX: true, }) label := ui.NewLabel(ui.Label{ Text: row.Text, Font: row.Font, }) frame.Pack(label, ui.Pack{ Side: ui.W, }) } ///////////// // Attached files table. fsFrame := ui.NewFrame("Doodads Frame") fsFrame.Resize(render.Rect{ W: windowWidth, H: btnHeight*perPage + 140, }) window.Pack(fsFrame, ui.Pack{ Side: ui.N, FillX: true, }) var fileRows = []*ui.Frame{} // Get the file attachments. files := cfg.Level.ListFiles() for _, file := range files { file := file row := ui.NewFrame("Row: " + file) label := ui.NewLabel(ui.Label{ Text: file, Font: balance.UIFont, }) row.Pack(label, ui.Pack{ Side: ui.W, Padding: 1, }) delBtn := ui.NewButton("Delete: "+file, ui.NewLabel(ui.Label{ Text: "Delete", Font: balance.SmallFont, })) delBtn.SetStyle(&balance.ButtonDanger) delBtn.Handle(ui.Click, func(ed ui.EventData) error { if cfg.OnDelete != nil { if cfg.OnDelete(file) { row.Hide() } } return nil }) cfg.Supervisor.Add(delBtn) row.Place(delBtn, ui.Place{ Right: 4, }) fileRows = append(fileRows, row) } for i, row := range fileRows { fsFrame.Pack(row, ui.Pack{ Side: ui.N, FillX: true, PadY: 2, }) // Hide if too long for 1st page. if i >= perPage { row.Hide() } } ///////////// // Buttons at bottom of window bottomFrame := ui.NewFrame("Button Frame") window.Pack(bottomFrame, ui.Pack{ Side: ui.S, FillX: true, }) // Pager for the doodads. pages = int( math.Ceil( float64(len(fileRows)) / float64(perPage), ), ) pagerOnChange := func(newPage, perPage int) { page = newPage log.Info("Page: %d, %d", page, perPage) // Re-evaluate which rows are shown/hidden for the page we're on. var ( minRow = (page - 1) * perPage visible = 0 ) for i, row := range fileRows { if visible >= perPage { row.Hide() continue } if i < minRow { row.Hide() } else { row.Show() visible++ } } } pager := ui.NewPager(ui.Pager{ Name: "Files List Pager", Page: page, Pages: pages, PerPage: perPage, MaxPageButtons: maxPageButtons, Font: balance.MenuFont, OnChange: pagerOnChange, }) pager.Compute(cfg.Engine) pager.Supervise(cfg.Supervisor) bottomFrame.Place(pager, ui.Place{ Top: 20, Left: 20, }) frame := ui.NewFrame("Button frame") buttons := []struct { label string primary bool f func() }{ {"Close", false, func() { if cfg.OnCancel != nil { cfg.OnCancel() } }}, } for _, button := range buttons { button := button btn := ui.NewButton(button.label, ui.NewLabel(ui.Label{ Text: button.label, Font: balance.MenuFont, })) if button.primary { btn.SetStyle(&balance.ButtonPrimary) } btn.Handle(ui.Click, func(ed ui.EventData) error { button.f() return nil }) btn.Compute(cfg.Engine) cfg.Supervisor.Add(btn) frame.Pack(btn, ui.Pack{ Side: ui.W, PadX: 4, Expand: true, Fill: true, }) } bottomFrame.Pack(frame, ui.Pack{ Side: ui.E, Padding: 8, }) return window }