package physics_test import ( "testing" "git.kirsle.net/SketchyMaze/doodle/pkg/physics" ) func TestLerp(t *testing.T) { var tests = []struct { Inputs []float64 Expect float64 }{ { Inputs: []float64{0, 1, 0.75}, Expect: 0.75, }, { Inputs: []float64{0, 100, 0.5}, Expect: 50.0, }, { Inputs: []float64{10, 75, 0.3}, Expect: 29.5, }, { Inputs: []float64{30, 2, 0.75}, Expect: 9, }, } for _, test := range tests { result := physics.Lerp(test.Inputs[0], test.Inputs[1], test.Inputs[2]) if result != test.Expect { t.Errorf("Lerp(%+v) expected %f but got %f", test.Inputs, test.Expect, result) } } }