package ui import ( "git.kirsle.net/apps/doodle/render" "git.kirsle.net/apps/doodle/ui/theme" ) // Button is a clickable button. type Button struct { BaseWidget Label Label // Private options. hovering bool clicked bool } // NewButton creates a new Button. func NewButton(label Label) *Button { w := &Button{ Label: label, } w.SetPadding(4) w.SetBorderSize(2) w.SetBorderStyle(BorderRaised) w.SetOutlineSize(1) w.SetOutlineColor(theme.ButtonOutlineColor) w.SetBackground(theme.ButtonBackgroundColor) w.Handle("MouseOver", func(p render.Point) { w.hovering = true w.SetBackground(theme.ButtonHoverColor) }) w.Handle("MouseOut", func(p render.Point) { w.hovering = false w.SetBackground(theme.ButtonBackgroundColor) }) w.Handle("MouseDown", func(p render.Point) { w.clicked = true w.SetBorderStyle(BorderSunken) }) w.Handle("MouseUp", func(p render.Point) { w.clicked = false w.SetBorderStyle(BorderRaised) }) return w } // SetText quickly changes the text of the label. func (w *Button) SetText(text string) { w.Label.Text.Text = text } // Compute the size of the button. func (w *Button) Compute(e render.Engine) { // Compute the size of the inner widget first. w.Label.Compute(e) size := w.Label.Size() w.Resize(render.Rect{ W: size.W + w.BoxThickness(2), H: size.H + w.BoxThickness(2), }) } // Present the button. func (w *Button) Present(e render.Engine) { w.Compute(e) P := w.Point() // Draw the widget's border and everything. w.DrawBox(e) // Offset further if we are currently sunken. var clickOffset int32 if w.clicked { clickOffset++ } // Draw the text label inside. w.Label.MoveTo(render.Point{ X: P.X + w.BoxThickness(1) + clickOffset, Y: P.Y + w.BoxThickness(1) + clickOffset, }) w.Label.Present(e) }