function main() { var timer = 0; var pressed = false; Events.OnCollide(function(e) { if (!e.Settled) { return; } // Verify they've touched the button. if (e.Overlap.Y + e.Overlap.H < 24) { return; } if (!pressed) { Sound.Play("button-down.wav") Message.Publish("power", true); pressed = true; } if (timer > 0) { clearTimeout(timer); } Self.ShowLayer(1); timer = setTimeout(function() { Sound.Play("button-up.wav") Self.ShowLayer(0); Message.Publish("power", false); timer = 0; pressed = false; }, 200); }); }