diff --git a/dev-assets/doodads/azulian/azulian-red.js b/dev-assets/doodads/azulian/azulian-red.js index ca87ff3..87d7d4c 100644 --- a/dev-assets/doodads/azulian/azulian-red.js +++ b/dev-assets/doodads/azulian/azulian-red.js @@ -1,5 +1,5 @@ function main() { - log.Info("Azulian '%s' initialized!", Self.Doodad().Title); + console.log("Azulian '%s' initialized!", Self.Title); var playerSpeed = 4; var gravity = 4; diff --git a/dev-assets/doodads/buttons/button.js b/dev-assets/doodads/buttons/button.js index 976c2d6..ceac9e7 100644 --- a/dev-assets/doodads/buttons/button.js +++ b/dev-assets/doodads/buttons/button.js @@ -1,5 +1,5 @@ function main() { - console.log("%s initialized!", Self.Doodad().Title); + console.log("%s initialized!", Self.Title); var timer = 0; @@ -26,9 +26,4 @@ function main() { timer = 0; }, 200); }); - - // Events.OnLeave(function(e) { - // console.log("%s has stopped touching %s", e, Self.Doodad().Title) - // Self.Canvas.SetBackground(RGBA(0, 0, 1, 0)); - // }) } diff --git a/dev-assets/doodads/buttons/sticky.js b/dev-assets/doodads/buttons/sticky.js index 8750fad..9d1893e 100644 --- a/dev-assets/doodads/buttons/sticky.js +++ b/dev-assets/doodads/buttons/sticky.js @@ -1,5 +1,5 @@ function main() { - console.log("%s initialized!", Self.Doodad().Title); + console.log("%s initialized!", Self.Title); var pressed = false; diff --git a/dev-assets/doodads/doors/colored-door.js b/dev-assets/doodads/doors/colored-door.js index a221b58..f3e12fc 100644 --- a/dev-assets/doodads/doors/colored-door.js +++ b/dev-assets/doodads/doors/colored-door.js @@ -1,6 +1,6 @@ function main() { - var color = Self.Doodad().Tag("color"); + var color = Self.GetTag("color"); var keyname = "key-" + color + ".doodad"; // Layers in the doodad image. diff --git a/dev-assets/doodads/doors/electric-door.js b/dev-assets/doodads/doors/electric-door.js index ab6dc54..1642890 100644 --- a/dev-assets/doodads/doors/electric-door.js +++ b/dev-assets/doodads/doors/electric-door.js @@ -1,5 +1,5 @@ function main() { - console.log("%s initialized!", Self.Doodad().Title); + console.log("%s initialized!", Self.Title); Self.AddAnimation("open", 100, [0, 1, 2, 3]); Self.AddAnimation("close", 100, [3, 2, 1, 0]); @@ -9,7 +9,7 @@ function main() { Self.SetHitbox(16, 0, 32, 64); Message.Subscribe("power", function(powered) { - console.log("%s got power=%+v", Self.Doodad().Title, powered); + console.log("%s got power=%+v", Self.Title, powered); if (powered) { if (animating || opened) { diff --git a/dev-assets/doodads/doors/keys.js b/dev-assets/doodads/doors/keys.js index ee7586a..159069e 100644 --- a/dev-assets/doodads/doors/keys.js +++ b/dev-assets/doodads/doors/keys.js @@ -1,9 +1,9 @@ function main() { - var color = Self.Doodad().Tag("color"); + var color = Self.GetTag("color"); Events.OnCollide(function(e) { if (e.Settled) { - e.Actor.AddItem(Self.Doodad().Filename, 0); + e.Actor.AddItem(Self.Filename, 0); Self.Destroy(); } }) diff --git a/dev-assets/doodads/doors/locked-door.js b/dev-assets/doodads/doors/locked-door.js index e1f9f3f..820ae1a 100644 --- a/dev-assets/doodads/doors/locked-door.js +++ b/dev-assets/doodads/doors/locked-door.js @@ -2,7 +2,7 @@ function main() { Self.AddAnimation("open", 0, [1]); var unlocked = false; - var color = Self.Doodad().Tag("color"); + var color = Self.GetTag("color"); Self.SetHitbox(16, 0, 32, 64); diff --git a/dev-assets/doodads/objects/exit-flag.js b/dev-assets/doodads/objects/exit-flag.js index 215ad05..08680a9 100644 --- a/dev-assets/doodads/objects/exit-flag.js +++ b/dev-assets/doodads/objects/exit-flag.js @@ -1,6 +1,6 @@ // Exit Flag. function main() { - console.log("%s initialized!", Self.Doodad().Title); + console.log("%s initialized!", Self.Title); Self.SetHitbox(22+16, 16, 75-16, 86); Events.OnCollide(function(e) { diff --git a/dev-assets/doodads/on-off/state-button.js b/dev-assets/doodads/on-off/state-button.js index 88c06ed..85084d8 100644 --- a/dev-assets/doodads/on-off/state-button.js +++ b/dev-assets/doodads/on-off/state-button.js @@ -4,7 +4,7 @@ var state = false; function main() { - console.log("%s ID '%s' initialized!", Self.Doodad().Title, Self.ID()); + console.log("%s ID '%s' initialized!", Self.Title, Self.ID()); Self.SetHitbox(0, 0, 33, 33); // When the button is activated, don't keep toggling state until we're not diff --git a/dev-assets/doodads/switches/switch.js b/dev-assets/doodads/switches/switch.js index c5aff2e..c36b2de 100644 --- a/dev-assets/doodads/switches/switch.js +++ b/dev-assets/doodads/switches/switch.js @@ -1,5 +1,5 @@ function main() { - console.log("%s initialized!", Self.Doodad().Title); + console.log("%s initialized!", Self.Title); // Switch has two frames: // 0: Off diff --git a/dev-assets/doodads/trapdoors/down.js b/dev-assets/doodads/trapdoors/down.js index 2ed3907..cc45c41 100644 --- a/dev-assets/doodads/trapdoors/down.js +++ b/dev-assets/doodads/trapdoors/down.js @@ -1,5 +1,5 @@ function main() { - console.log("%s initialized!", Self.Doodad().Title); + console.log("%s initialized!", Self.Title); var timer = 0; diff --git a/dev-assets/doodads/trapdoors/trapdoor.js b/dev-assets/doodads/trapdoors/trapdoor.js index 9e2a27a..fb23362 100644 --- a/dev-assets/doodads/trapdoors/trapdoor.js +++ b/dev-assets/doodads/trapdoors/trapdoor.js @@ -1,6 +1,6 @@ function main() { // What direction is the trapdoor facing? - var direction = Self.Doodad().Tag("direction"); + var direction = Self.GetTag("direction"); console.log("Trapdoor(%s) initialized", direction); var timer = 0;